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General Tabletop Discussion
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Why Are Ability Scores Necessary?
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<blockquote data-quote="Aldarc" data-source="post: 8011254" data-attributes="member: 5142"><p>I would look into Cortex Prime as it has a number of alternatives for typical ability scores. For example Affiliations (e.g., Solo, Buddy, Team OR Nobility, Clergy, Peasantry); Values (e.g., Duty, Glory, Truth, Love, Power, etc.); Roles (e.g., Commander, Engineer, Medic, Sniper, Soldier, etc.), Relationships, or even via Skill pyramid. </p><p></p><p>Another alternative is to use a small set of Ability Scores but allow the ability to combine them in rolls. In Ryuutama, for example, there are the ability scores of Strength, Agility, Intelligence, and Spirit. Players rank their ability scores by dice. Skills, combat, and the like involve combining two dice from two different or even the same stat and adding the result. Fighting with weapons, for example, requires players roll Strength + Dexterity. Initiative is Dexterity + Intelligence. Magic may involve Intelligence + Spirit. Traveling for the day may be Strength + Spirit. Stealth may be Dexterity + Dexterity.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8011254, member: 5142"] I would look into Cortex Prime as it has a number of alternatives for typical ability scores. For example Affiliations (e.g., Solo, Buddy, Team OR Nobility, Clergy, Peasantry); Values (e.g., Duty, Glory, Truth, Love, Power, etc.); Roles (e.g., Commander, Engineer, Medic, Sniper, Soldier, etc.), Relationships, or even via Skill pyramid. Another alternative is to use a small set of Ability Scores but allow the ability to combine them in rolls. In Ryuutama, for example, there are the ability scores of Strength, Agility, Intelligence, and Spirit. Players rank their ability scores by dice. Skills, combat, and the like involve combining two dice from two different or even the same stat and adding the result. Fighting with weapons, for example, requires players roll Strength + Dexterity. Initiative is Dexterity + Intelligence. Magic may involve Intelligence + Spirit. Traveling for the day may be Strength + Spirit. Stealth may be Dexterity + Dexterity. [/QUOTE]
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Why Are Ability Scores Necessary?
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