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Why are character sheets so often badly designed?
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<blockquote data-quote="Li Shenron" data-source="post: 8048344" data-attributes="member: 1465"><p>This is also something worth noting...</p><p></p><p>There are typically two types of gaming groups: those who simply treat everything you own as available, and those who make a distinction between what you have <strong>equipped</strong> and what you own but don't carry around with you all the time.</p><p></p><p>How to separate the two is something I am still not done with my own character sheets design. Note that the primary reason why I designed them is <em>our own use</em>, not for general public use, even though I shared them here on ENWorld. This means that I don't expect my character sheets to suit everyone's gaming style. Among other things, I still haven't run a high-level game, this is why I don't even have a page for spells beyond level 4. We haven't run out of room yet for abilities, but a couple of players quickly ran out of room with equipment because one of them has a swiss-army knife mentality (i.e. buys every cheap but potentially useful piece of junk from the PHB equipment table) and another is hoarding monsters parts and interesting objects and substances (for roleplaying reasons).</p><p></p><p>For the time being I have left only a small area in the main sheet for equipped stuff i.e. anything that is with you all the time. This includes at least cash, magic items and common adventuring supplies (e.g. torches, healer's kits, healing potions).</p><p></p><p>This area tends to also include equipped armor and weapons, but I am thinking that there is no fundamental reason to include this information here: it could be moved directly to AC and weapon attacks, so that it leaves more room in the equipped section. [example: since each PC rarely uses more than 4-5 weapons barring long-term changes, I tell the players to write down their weapon attacks only for weapons they are actually equipped with, but then it means this section already tells what they are, no need to write them again under equipment]</p><p></p><p>On the other hand, I made a completely separate page for stuff that the PCs are not necessarily carry around all the time but rather leaving at home. Other players aren't even using this sheet at all, as they only care about 1-2 best possible weapons, and magic items (which aren't that many yet). But the hoarders can use this extra page to organize their less-important properties, and they can mark which ones they decide to equip and carry around anyway.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 8048344, member: 1465"] This is also something worth noting... There are typically two types of gaming groups: those who simply treat everything you own as available, and those who make a distinction between what you have [B]equipped[/B] and what you own but don't carry around with you all the time. How to separate the two is something I am still not done with my own character sheets design. Note that the primary reason why I designed them is [I]our own use[/I], not for general public use, even though I shared them here on ENWorld. This means that I don't expect my character sheets to suit everyone's gaming style. Among other things, I still haven't run a high-level game, this is why I don't even have a page for spells beyond level 4. We haven't run out of room yet for abilities, but a couple of players quickly ran out of room with equipment because one of them has a swiss-army knife mentality (i.e. buys every cheap but potentially useful piece of junk from the PHB equipment table) and another is hoarding monsters parts and interesting objects and substances (for roleplaying reasons). For the time being I have left only a small area in the main sheet for equipped stuff i.e. anything that is with you all the time. This includes at least cash, magic items and common adventuring supplies (e.g. torches, healer's kits, healing potions). This area tends to also include equipped armor and weapons, but I am thinking that there is no fundamental reason to include this information here: it could be moved directly to AC and weapon attacks, so that it leaves more room in the equipped section. [example: since each PC rarely uses more than 4-5 weapons barring long-term changes, I tell the players to write down their weapon attacks only for weapons they are actually equipped with, but then it means this section already tells what they are, no need to write them again under equipment] On the other hand, I made a completely separate page for stuff that the PCs are not necessarily carry around all the time but rather leaving at home. Other players aren't even using this sheet at all, as they only care about 1-2 best possible weapons, and magic items (which aren't that many yet). But the hoarders can use this extra page to organize their less-important properties, and they can mark which ones they decide to equip and carry around anyway. [/QUOTE]
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