Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
why are "create undead" and "control undead" so awful?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="evilbob" data-source="post: 3968902" data-attributes="member: 9789"><p>I'm sure this question has been asked before, but why is it that a 6th level spell (<em>create undead</em>) can only create a CR 1 creature with 13 HP when you first get it, but a 4th level spell (<em>animate dead</em>) can potentially create a CR 6 creature with over 80 HP when you first get it?</p><p></p><p>It seems like create undead should really be more like a 3rd level spell. It's almost worthless compared to animate dead, at least until level 15 or so. The undead it creates also are not under your control; they need an additional spell to control them. So why is this spell such a high level? What makes it worthwhile? And why is it a 6th level spell?</p><p></p><p></p><p>However, even worse is the disparity between <em>command undead</em> and <em>control undead</em>. <em>Command </em>is a 2nd level spell that is an auto-win against unintelligent undead, and when it works it works for days and days. <em>Control </em>is a 7th level spell that works for minutes. Granted, it is apparently more like dominate vs. <em>command</em>'s charm-like effect, but the duration makes the spell completely useless. It can also potentially work on more than one target, but since you're limited by hit die - 2 HD/level - you'll be lucky to actually get anything with few enough HD for the spell to even qualify.</p><p></p><p>Sure, the level is higher, so the DC is naturally higher, but other than that, what's the point? What makes this spell useful at all? Why would you ever bother?</p><p></p><p></p><p>Any light shed on either of these quandaries is appreciated!</p></blockquote><p></p>
[QUOTE="evilbob, post: 3968902, member: 9789"] I'm sure this question has been asked before, but why is it that a 6th level spell ([I]create undead[/I]) can only create a CR 1 creature with 13 HP when you first get it, but a 4th level spell ([I]animate dead[/I]) can potentially create a CR 6 creature with over 80 HP when you first get it? It seems like create undead should really be more like a 3rd level spell. It's almost worthless compared to animate dead, at least until level 15 or so. The undead it creates also are not under your control; they need an additional spell to control them. So why is this spell such a high level? What makes it worthwhile? And why is it a 6th level spell? However, even worse is the disparity between [I]command undead[/I] and [I]control undead[/I]. [I]Command [/I]is a 2nd level spell that is an auto-win against unintelligent undead, and when it works it works for days and days. [I]Control [/I]is a 7th level spell that works for minutes. Granted, it is apparently more like dominate vs. [I]command[/I]'s charm-like effect, but the duration makes the spell completely useless. It can also potentially work on more than one target, but since you're limited by hit die - 2 HD/level - you'll be lucky to actually get anything with few enough HD for the spell to even qualify. Sure, the level is higher, so the DC is naturally higher, but other than that, what's the point? What makes this spell useful at all? Why would you ever bother? Any light shed on either of these quandaries is appreciated! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
why are "create undead" and "control undead" so awful?
Top