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General Tabletop Discussion
*Pathfinder & Starfinder
why are "create undead" and "control undead" so awful?
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<blockquote data-quote="irdeggman" data-source="post: 3969335" data-attributes="member: 16285"><p>You've lost me on this logic.</p><p></p><p>Dominate Person has a saving throw and the undead spells do not, in general spells with no saving throws are of higher levels than those with them.</p><p></p><p>Where is this CR 1/2 or 1/3 limit coming from on the Animate Dead spell?</p><p></p><p>I don't see that at all. You can create up to 2 x your CL in HD (for a 7th level wizard that is 14 HD).</p><p></p><p>You can control up to 4 x your CL if undead at a time (for a 7th level wizard that is 28 HD).</p><p></p><p>With one casting, a 7th level wizard can create and control a Minotaur zombie (12 HD, CR 4) then add in two levels of fighter (nothing says they can't be "advanced" monsters either at creation or subsequently) to a total of 14 HD, CR 6 (?))</p><p></p><p>It gets better as levels progress (2 x CL HD {per casting} and 4 x CL for control at one time)</p></blockquote><p></p>
[QUOTE="irdeggman, post: 3969335, member: 16285"] You've lost me on this logic. Dominate Person has a saving throw and the undead spells do not, in general spells with no saving throws are of higher levels than those with them. Where is this CR 1/2 or 1/3 limit coming from on the Animate Dead spell? I don't see that at all. You can create up to 2 x your CL in HD (for a 7th level wizard that is 14 HD). You can control up to 4 x your CL if undead at a time (for a 7th level wizard that is 28 HD). With one casting, a 7th level wizard can create and control a Minotaur zombie (12 HD, CR 4) then add in two levels of fighter (nothing says they can't be "advanced" monsters either at creation or subsequently) to a total of 14 HD, CR 6 (?)) It gets better as levels progress (2 x CL HD {per casting} and 4 x CL for control at one time) [/QUOTE]
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why are "create undead" and "control undead" so awful?
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