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Why are Favoured Souls so Popular?
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<blockquote data-quote="Glyfair" data-source="post: 3005231" data-attributes="member: 53"><p>Still nowhere near what a cleric has.</p><p></p><p>A favored soul has a hugely restricted choice of spells.</p><p>Slower spell progression.</p><p>Has worse armor options (not proficient with heavy armor)</p><p>No undead turning </p><p>No ability to take divine feats (since they have no undead turning).</p><p>No domain abilities.</p><p>No domain spells.</p><p></p><p>They gain:</p><p>Spontaneously cast all their spells instead of just healing (but a very restricted list).</p><p>More spells per day.</p><p>Weapon proficiency with their deities weapon (good if their deities weapon isn't a simple weapon)</p><p>All good saves.</p><p>Minor abilities every few levels (weapon focus with god's weapon, energy resistance, wings at 20th level).</p><p></p><p>IMO, adding the ability to cast spells from their deities domains is going to be so powerful that it won't make up for the distance they are down the power curve from the cleric.   There might be a few oddities, but I doubt there is much power flow towards the Favored Soul.</p><p></p><p>I think the Favored Soul would be a good character class if it substituted for a wizard, for example.  However, for the cleric's role, they are just far inferior (mostly because the cleric has so many abilities so player's will play them).</p></blockquote><p></p>
[QUOTE="Glyfair, post: 3005231, member: 53"] Still nowhere near what a cleric has. A favored soul has a hugely restricted choice of spells. Slower spell progression. Has worse armor options (not proficient with heavy armor) No undead turning No ability to take divine feats (since they have no undead turning). No domain abilities. No domain spells. They gain: Spontaneously cast all their spells instead of just healing (but a very restricted list). More spells per day. Weapon proficiency with their deities weapon (good if their deities weapon isn't a simple weapon) All good saves. Minor abilities every few levels (weapon focus with god's weapon, energy resistance, wings at 20th level). IMO, adding the ability to cast spells from their deities domains is going to be so powerful that it won't make up for the distance they are down the power curve from the cleric. There might be a few oddities, but I doubt there is much power flow towards the Favored Soul. I think the Favored Soul would be a good character class if it substituted for a wizard, for example. However, for the cleric's role, they are just far inferior (mostly because the cleric has so many abilities so player's will play them). [/QUOTE]
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