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Why are Hexblades mean?
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<blockquote data-quote="I'm A Banana" data-source="post: 1290827" data-attributes="member: 2067"><p>This wasn't a thread, I thought, about justifying why the alingment restriction was wrong....you can do that with any class. I can think of half a million chaotic monks, lawful barbarians, lawful bards, evil paladins, extreme druids, etc., from history, myth, and legend.</p><p></p><p>Giving an example that counteracts the alignment is EASY.</p><p></p><p>I was under the impression that we were wondering why the Hexblade has that particular alignment restriction.</p><p></p><p>The answer is because they are a class focusing on curses and the occult. They practice dark magic of a dooming nature, and would rather see their enemies suffer than sent to their Maker in a timely and efficient fashion. It's not EVIL, but you don't have to be EVIL if you're not good....hexblades as written are self-interested, cruel in their ability to weaken their foes without killing them, and users of magic that erodes free-will and life energy.</p><p></p><p>If you don't like that, fine. You're no different than people who want a Lawful bard. Just realize that the flavor is the flavor, and you can change it as you will.</p><p></p><p>And I, for one, am glad they include the basic flavor with the class. There's nothing quite as obnoxious as a mechanic without a role, and the fluff of the hexblade gives them an instant role. If you don't like it, change it. But don't call the original mistaken just because you can think of a counter-example. They're not mistaken. They're just choosing flavor.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1290827, member: 2067"] This wasn't a thread, I thought, about justifying why the alingment restriction was wrong....you can do that with any class. I can think of half a million chaotic monks, lawful barbarians, lawful bards, evil paladins, extreme druids, etc., from history, myth, and legend. Giving an example that counteracts the alignment is EASY. I was under the impression that we were wondering why the Hexblade has that particular alignment restriction. The answer is because they are a class focusing on curses and the occult. They practice dark magic of a dooming nature, and would rather see their enemies suffer than sent to their Maker in a timely and efficient fashion. It's not EVIL, but you don't have to be EVIL if you're not good....hexblades as written are self-interested, cruel in their ability to weaken their foes without killing them, and users of magic that erodes free-will and life energy. If you don't like that, fine. You're no different than people who want a Lawful bard. Just realize that the flavor is the flavor, and you can change it as you will. And I, for one, am glad they include the basic flavor with the class. There's nothing quite as obnoxious as a mechanic without a role, and the fluff of the hexblade gives them an instant role. If you don't like it, change it. But don't call the original mistaken just because you can think of a counter-example. They're not mistaken. They're just choosing flavor. [/QUOTE]
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Why are Hexblades mean?
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