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Why are hit points generated randomly?
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<blockquote data-quote="Remathilis" data-source="post: 3526749" data-attributes="member: 7635"><p>I actually love the idea of random hp. I make my PCs roll hp, even at first level. It teaches PCs that they can't randomly wander into dungeons and expect to trade blows with vicious monsters. I mean, the fighter with 2 hp is going to be smart and use tactics, not just be a meat-shield. </p><p></p><p>In fact, I'm trying to develop ways to add more random element to character stats. I've considered rolling for starting saves (1d3-1), rolling for skill points (Fighters 1d4, druids 1d6, bards 1d6+2, rogues 1d4+4) rolling spells known (wizards start with 3d4 spells known, +1d2 level. Sorcerer start with 1d4 per spell level + 1d2 level) and randomly determining which stat gets boosted every 4 levels (1d6: 1 = str, 2 = dex). </p><p></p><p>Guaranteed no cookie-cutter PCs after THAT! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p><em></em></p><p><em><span style="font-size: 9px">(The opinions presented are satire and hyperbole for comedic effect. It should not be read as a slam to anyone's gaming philosophy. Nor should it be read as a legitimate way to run your game unless you have an aversion to "players". No animals were harmed in the forming of this post. Please don't ban me.)</span></em></p></blockquote><p></p>
[QUOTE="Remathilis, post: 3526749, member: 7635"] I actually love the idea of random hp. I make my PCs roll hp, even at first level. It teaches PCs that they can't randomly wander into dungeons and expect to trade blows with vicious monsters. I mean, the fighter with 2 hp is going to be smart and use tactics, not just be a meat-shield. In fact, I'm trying to develop ways to add more random element to character stats. I've considered rolling for starting saves (1d3-1), rolling for skill points (Fighters 1d4, druids 1d6, bards 1d6+2, rogues 1d4+4) rolling spells known (wizards start with 3d4 spells known, +1d2 level. Sorcerer start with 1d4 per spell level + 1d2 level) and randomly determining which stat gets boosted every 4 levels (1d6: 1 = str, 2 = dex). Guaranteed no cookie-cutter PCs after THAT! ;) [I] [SIZE=1](The opinions presented are satire and hyperbole for comedic effect. It should not be read as a slam to anyone's gaming philosophy. Nor should it be read as a legitimate way to run your game unless you have an aversion to "players". No animals were harmed in the forming of this post. Please don't ban me.)[/SIZE][/I] [/QUOTE]
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Why are hit points generated randomly?
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