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Why are non-caster Ranger themes so popular?
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<blockquote data-quote="Kinematics" data-source="post: 8416466" data-attributes="member: 6932123"><p>My current thought on Yet Another Ranger Rebuild is to make an animal companion part of the base class, <em>but</em> make it entirely non-combat. It won't fight for you or with you, enemies won't attack it, and the few things that can hurt it just leave it as "injured", with no concern whatsoever about hit points. It would heal up after a long or short rest, depending on what happened.</p><p></p><p>This is mainly because a lot of players (anecdotally) really want the animal companion (and thus pick Beastmaster as the only way to get it), but the mechanics make it so that if you sneeze hard, the animal is going to die, and if you don't use it in combat, what is even the point of taking the subclass? So my thought was to simply give the entire class an animal companion (with its own benefits and uses outside of combat) that will always stay with them, while giving Beastmaster a complete overhaul since it's no longer bound to the pet itself.</p><p></p><p>Anyway, there were a bunch of reasons for that approach, one of which would be to avoid the feat chains.</p></blockquote><p></p>
[QUOTE="Kinematics, post: 8416466, member: 6932123"] My current thought on Yet Another Ranger Rebuild is to make an animal companion part of the base class, [i]but[/i] make it entirely non-combat. It won't fight for you or with you, enemies won't attack it, and the few things that can hurt it just leave it as "injured", with no concern whatsoever about hit points. It would heal up after a long or short rest, depending on what happened. This is mainly because a lot of players (anecdotally) really want the animal companion (and thus pick Beastmaster as the only way to get it), but the mechanics make it so that if you sneeze hard, the animal is going to die, and if you don't use it in combat, what is even the point of taking the subclass? So my thought was to simply give the entire class an animal companion (with its own benefits and uses outside of combat) that will always stay with them, while giving Beastmaster a complete overhaul since it's no longer bound to the pet itself. Anyway, there were a bunch of reasons for that approach, one of which would be to avoid the feat chains. [/QUOTE]
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Why are non-caster Ranger themes so popular?
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