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Why are paladins so dumb?
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<blockquote data-quote="The Souljourner" data-source="post: 151505" data-attributes="member: 1622"><p>Artoomis: Thanks for all that info! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Actually, it was you who inspired me to make a halfling paladin in the first place. There was a "powerful halfling characters" thread the other day, and you mentioned they're great 'cause they get to ride indoors with very few restrictions. The thought of a pint sized holy warrior charging valiantly into combat was just too cool to pass up.</p><p></p><p>I know exactly what you mean about mount progression and a mounted combat class. I like Cavalier, but you lose the mount progression, plus a single class non-human paladin can't take it until 12th level, which is a big pain in the butt. I may have to design my own PrC that's a more holy version of the Cavalier, slightly less powerful, with fewer required feats.</p><p></p><p>Ridley's Cohort: "Having a Code can be a huge plus: even total strangers, dishonest double-dealers, and evil villains know that you can be counted on to keep your word."</p><p></p><p>This is so true! In fact, I played a paladin in 2nd edition and the biggest benefit I found was the *player characters* trusted me more. Goes to show how much trust we put in each other normally. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> </p><p></p><p>Thanks guys, you've given me a lot to think about. I was kind of planning on going Paladin 6/Fighter 2 then 10 levels of cavalier, but a custom PrC is probably going to suit me better.</p><p></p><p>Artoomis, keep me informed of how it goes with Gibley, I'd like to hear how another Little Paladin is doing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>-The Souljourner</p></blockquote><p></p>
[QUOTE="The Souljourner, post: 151505, member: 1622"] Artoomis: Thanks for all that info! :) Actually, it was you who inspired me to make a halfling paladin in the first place. There was a "powerful halfling characters" thread the other day, and you mentioned they're great 'cause they get to ride indoors with very few restrictions. The thought of a pint sized holy warrior charging valiantly into combat was just too cool to pass up. I know exactly what you mean about mount progression and a mounted combat class. I like Cavalier, but you lose the mount progression, plus a single class non-human paladin can't take it until 12th level, which is a big pain in the butt. I may have to design my own PrC that's a more holy version of the Cavalier, slightly less powerful, with fewer required feats. Ridley's Cohort: "Having a Code can be a huge plus: even total strangers, dishonest double-dealers, and evil villains know that you can be counted on to keep your word." This is so true! In fact, I played a paladin in 2nd edition and the biggest benefit I found was the *player characters* trusted me more. Goes to show how much trust we put in each other normally. :rolleyes: Thanks guys, you've given me a lot to think about. I was kind of planning on going Paladin 6/Fighter 2 then 10 levels of cavalier, but a custom PrC is probably going to suit me better. Artoomis, keep me informed of how it goes with Gibley, I'd like to hear how another Little Paladin is doing :) -The Souljourner [/QUOTE]
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