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*Dungeons & Dragons
Why are paladins so dumb?
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<blockquote data-quote="CRGreathouse" data-source="post: 153153" data-attributes="member: 474"><p>Personally, I like the lack of skill points (and especially feats) in D&D. The more skill points, the more like one another characters seem. How many rogues have you seen without Hide, Move Silently, Spot, Listen, Bluff, or Tumble?</p><p></p><p>The paladin character in my group has 4 skill points per level (human, Int 12). The player has no problem with this. In the same way, the group's barbarian has 2 skill points per level (Int 6); he's never complained about being "limited" in skill points. At the other end of the spectrum is the human rogue with Int 18 (no kidding). He had more skill points on first level than the barbarian will have when he reaches 20th level, but had no problems assigning them. He basically read off the list of class skills...</p><p></p><p>The thing is, 3E is about hard choices. Characters really shine when he has abilities others don't, regardless of type. I know the rogue's player would be annoyed if the others moved in on his role.</p><p></p><p>As for the others, the barbarian's mighty happy with his Jump +25 skill that saved himself and another party member from near-certain TPK. The paladin had enough points to "dump" some into Profession (cook) and Wilderness Lore for that extra feeling of home. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="CRGreathouse, post: 153153, member: 474"] Personally, I like the lack of skill points (and especially feats) in D&D. The more skill points, the more like one another characters seem. How many rogues have you seen without Hide, Move Silently, Spot, Listen, Bluff, or Tumble? The paladin character in my group has 4 skill points per level (human, Int 12). The player has no problem with this. In the same way, the group's barbarian has 2 skill points per level (Int 6); he's never complained about being "limited" in skill points. At the other end of the spectrum is the human rogue with Int 18 (no kidding). He had more skill points on first level than the barbarian will have when he reaches 20th level, but had no problems assigning them. He basically read off the list of class skills... The thing is, 3E is about hard choices. Characters really shine when he has abilities others don't, regardless of type. I know the rogue's player would be annoyed if the others moved in on his role. As for the others, the barbarian's mighty happy with his Jump +25 skill that saved himself and another party member from near-certain TPK. The paladin had enough points to "dump" some into Profession (cook) and Wilderness Lore for that extra feeling of home. :D [/QUOTE]
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Why are paladins so dumb?
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