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Why are paladins so dumb?
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<blockquote data-quote="Ridley's Cohort" data-source="post: 155700" data-attributes="member: 545"><p>Excellent post, Henry. I hope it helps keep some of these heated, rambling posts a little more focused.</p><p></p><p>The problem the Paladin faces is he is basicially a grunt who has some special abilities, but the better special abilities do not function usefully without a high Cha and decent Wis. And a grunt doesn't live long with a decent Str and Con.</p><p></p><p>My experience with Paladins is that those weirder abilities usually are powerful in special situations, but those special situations are rare.</p><p></p><p>Immunity to Disease and Cure Disease is a joke. The two abilities put together will save lives much less often than Toughness.</p><p></p><p>Detect Evil is not that big a deal. Once in a rare while it will save your butt from an ambush. But that is more often true about Alertness or Improved Initiative. At low levels it is a convenience for ferreting out undead. At high levels it can easily backfire. I can think of a long list of feats my Paladin would happily trade for it.</p><p></p><p>However, Immunity to Fear is quite good because it allows your own spellcasters to use Scare and Fear more aggressively.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 155700, member: 545"] Excellent post, Henry. I hope it helps keep some of these heated, rambling posts a little more focused. The problem the Paladin faces is he is basicially a grunt who has some special abilities, but the better special abilities do not function usefully without a high Cha and decent Wis. And a grunt doesn't live long with a decent Str and Con. My experience with Paladins is that those weirder abilities usually are powerful in special situations, but those special situations are rare. Immunity to Disease and Cure Disease is a joke. The two abilities put together will save lives much less often than Toughness. Detect Evil is not that big a deal. Once in a rare while it will save your butt from an ambush. But that is more often true about Alertness or Improved Initiative. At low levels it is a convenience for ferreting out undead. At high levels it can easily backfire. I can think of a long list of feats my Paladin would happily trade for it. However, Immunity to Fear is quite good because it allows your own spellcasters to use Scare and Fear more aggressively. [/QUOTE]
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Why are paladins so dumb?
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