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<blockquote data-quote="amerigoV" data-source="post: 5958155"><p>Our view is of course shaped by our experience, but I personally have been in a gaming renaissance since 2004. I moved to up Michigan (booo!) for a job then - I could have probably filled 2 or 3 groups of 20-30 year olds. If players moved I never had a problem filling the slots (I had a surprising number of ER residency doctors in my group - so if you are even in an ER room, shout out "Roll for Initiative" and you might get some extra attention).</p><p></p><p>I was only able to make the Ann Arbor (double boo!) D&D MeetUp once, but it was robust with one table catering to teenagers playing 3.5 (which my GM running 4e indicated was constantly full). That table was just brimming with energy. The Traveller table, of course, had nobody at it since people only roll up a character and never actually PLAY that game <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />.</p><p></p><p>I came back to Ohio (yeah! Go Bucks!) to my old table and we are now overflowing. We are a Savage Worlds group and yes, a bunch of old folks. But one couple's kids started to get interested. Their oldest (early teen) plays with us and hooked all his friends on it. And he is the typical videogamer kid (we talked Skyrim all the time). Savage Worlds community is a growing one, with more and more presence at Cons. I gotta say I am glad I got to sit out of 4e and now the 5e ramp up - I do not miss the sniping at each other.</p><p></p><p>Heck, I was just at a sleep study Thursday night. It takes about 30 minutes to wired you up. The tech was probable 25 and turns out a gamer (a bit more on the wargame, but played RPGs too). We talked Origins, SW, D&D, etc. When I got up he asked if I was going to Gencon cuz he was going for the first time.</p><p></p><p></p><p>On a different angle - complexity. Its an interesting beast. I love Savage Worlds due to its elegance. There is just enough crunch and options to satisfy the powergamer in me yet the system appeals to those in our group that want a light system. I am curious what 5e will do on this front, as the ability to have multiple levels of complexity in the game could be a key item for the game.</p><p></p><p>This is an observation more than any profound statement. I think of how my 17 year old stepson plays games like Dragon Age and Madden football vs. me. When I play Dragon Age, I'll pay attention to my character, but I tend to hit "Y" and let the game level up the other PCs. I liked DA2 where there was less inventory management for the NPCs in your party. He, on the other had, seemed to enjoy the micro management of the level ups and inventory. Similarly, if I play the sports game, I just tend to load them and play a game. He digs in to manage the team, create players, run multiple seasons, draft, etc. As I mentioned above, I am a powergamer so its not like I have not done that type of deep dive in the past. Its just where I am now with family, etc.</p></blockquote><p></p>
[QUOTE="amerigoV, post: 5958155"] Our view is of course shaped by our experience, but I personally have been in a gaming renaissance since 2004. I moved to up Michigan (booo!) for a job then - I could have probably filled 2 or 3 groups of 20-30 year olds. If players moved I never had a problem filling the slots (I had a surprising number of ER residency doctors in my group - so if you are even in an ER room, shout out "Roll for Initiative" and you might get some extra attention). I was only able to make the Ann Arbor (double boo!) D&D MeetUp once, but it was robust with one table catering to teenagers playing 3.5 (which my GM running 4e indicated was constantly full). That table was just brimming with energy. The Traveller table, of course, had nobody at it since people only roll up a character and never actually PLAY that game :p. I came back to Ohio (yeah! Go Bucks!) to my old table and we are now overflowing. We are a Savage Worlds group and yes, a bunch of old folks. But one couple's kids started to get interested. Their oldest (early teen) plays with us and hooked all his friends on it. And he is the typical videogamer kid (we talked Skyrim all the time). Savage Worlds community is a growing one, with more and more presence at Cons. I gotta say I am glad I got to sit out of 4e and now the 5e ramp up - I do not miss the sniping at each other. Heck, I was just at a sleep study Thursday night. It takes about 30 minutes to wired you up. The tech was probable 25 and turns out a gamer (a bit more on the wargame, but played RPGs too). We talked Origins, SW, D&D, etc. When I got up he asked if I was going to Gencon cuz he was going for the first time. On a different angle - complexity. Its an interesting beast. I love Savage Worlds due to its elegance. There is just enough crunch and options to satisfy the powergamer in me yet the system appeals to those in our group that want a light system. I am curious what 5e will do on this front, as the ability to have multiple levels of complexity in the game could be a key item for the game. This is an observation more than any profound statement. I think of how my 17 year old stepson plays games like Dragon Age and Madden football vs. me. When I play Dragon Age, I'll pay attention to my character, but I tend to hit "Y" and let the game level up the other PCs. I liked DA2 where there was less inventory management for the NPCs in your party. He, on the other had, seemed to enjoy the micro management of the level ups and inventory. Similarly, if I play the sports game, I just tend to load them and play a game. He digs in to manage the team, create players, run multiple seasons, draft, etc. As I mentioned above, I am a powergamer so its not like I have not done that type of deep dive in the past. Its just where I am now with family, etc. [/QUOTE]
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