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Why are people so uncomfortable with PvP?
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<blockquote data-quote="Shadowslayer" data-source="post: 2577757" data-attributes="member: 8400"><p>I found a new group once. It was an old friend of mine and a couple of his friends. With all of them being really nice and easy to be around, I figured, what the hey, lets start a D&D campaign. So everyone rolls up characters and agrees to play next week. SO I go home and design an initial dungeon and a rather unique way of starting off (unique for me anyway)</p><p></p><p>Well, after all the work I put into it and the neat story around the campaign's starting point and all that, we begin. Half an hour later someone finds a scroll. Party argues over who should get the scroll. Finally leads to a rediculous PC vs PC chase through the dungeon. This is the beginning and the personal issues going on here are becoming apparent to me.</p><p></p><p>(These are folks in their mid to late 20s by the way, and had gamed before) </p><p></p><p>To make a long story short, now people are mad at each other. We get outside to find a deserted camp with a caged Worg. Now the party argues over what to do with the worg. One player decides it by kiilling the worg outright, and the girl playing the Druid freaks. It comes to blows between PCs, and gets uglier from there.</p><p></p><p>ANd its not "ha ha, we really got ON each other didn't we?" These players were mad.</p><p></p><p>Know what the main combatants said to me? "But...I was just ROLE playing" (insert sound of fingernails scraping down a blackboard)</p><p></p><p>At that point I closed my books and basically said "look, Im not going through the hassle of designing this stuff just so you can do nothing but fight with each other. Anyone else care to DM?"</p><p></p><p>And that was it. Never played with them again.</p><p></p><p>I have NEVER been in a game where this kind of stuff ended well. Feelings get hurt. Yes you can say "well, we're mature and we can handle it", but why should you have to? It still sucks.</p><p></p><p>Campaigns that are designed in such a way that "sticking it to each other" is encouraged, accepted and expected, are another matter. They CAN be fun. But that's different.</p><p></p><p>MOST games I've played in have an unspoken social agreement that the group is going to work together. When one or 2 players bugger that up, it ceases to be fun, and the other players (and the DM.<em> Especially</em> the DM, in my case) resent it.</p><p></p><p>It may not be against the rules to go PvP, but it bites, and I won't waste my time.</p><p></p><p>Trev</p></blockquote><p></p>
[QUOTE="Shadowslayer, post: 2577757, member: 8400"] I found a new group once. It was an old friend of mine and a couple of his friends. With all of them being really nice and easy to be around, I figured, what the hey, lets start a D&D campaign. So everyone rolls up characters and agrees to play next week. SO I go home and design an initial dungeon and a rather unique way of starting off (unique for me anyway) Well, after all the work I put into it and the neat story around the campaign's starting point and all that, we begin. Half an hour later someone finds a scroll. Party argues over who should get the scroll. Finally leads to a rediculous PC vs PC chase through the dungeon. This is the beginning and the personal issues going on here are becoming apparent to me. (These are folks in their mid to late 20s by the way, and had gamed before) To make a long story short, now people are mad at each other. We get outside to find a deserted camp with a caged Worg. Now the party argues over what to do with the worg. One player decides it by kiilling the worg outright, and the girl playing the Druid freaks. It comes to blows between PCs, and gets uglier from there. ANd its not "ha ha, we really got ON each other didn't we?" These players were mad. Know what the main combatants said to me? "But...I was just ROLE playing" (insert sound of fingernails scraping down a blackboard) At that point I closed my books and basically said "look, Im not going through the hassle of designing this stuff just so you can do nothing but fight with each other. Anyone else care to DM?" And that was it. Never played with them again. I have NEVER been in a game where this kind of stuff ended well. Feelings get hurt. Yes you can say "well, we're mature and we can handle it", but why should you have to? It still sucks. Campaigns that are designed in such a way that "sticking it to each other" is encouraged, accepted and expected, are another matter. They CAN be fun. But that's different. MOST games I've played in have an unspoken social agreement that the group is going to work together. When one or 2 players bugger that up, it ceases to be fun, and the other players (and the DM.[I] Especially[/I] the DM, in my case) resent it. It may not be against the rules to go PvP, but it bites, and I won't waste my time. Trev [/QUOTE]
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