Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why are people so uncomfortable with PvP?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="IronWolf" data-source="post: 2578223" data-attributes="member: 21076"><p>Not impossible, but sometimes harder than one would think. First, I am not saying that PvP won't work for anyone. If it works for your game then run with it and have a great time. PvP can be an interesting dynamic, just a hefty risk comes with it in my opinion.</p><p></p><p>For example, in a PBeM that has been running for nearly 2 years now the group's roleplaying was tremendous. Great interaction, great pressing of various issues and ideas, a very dynamic party. The rogue in the party, angry at having been left behind as a ship nearly burned down around his ears confronted a couple of the fighter types for leaving him behind rather aggressively (i.e. punches initially, but weapons at the ready for further escalations). A couple of exchanged blows later the list was flooded with OOC comments of is so-and-so out to get me and apologies all around. And this was from a group that I felt had a great rapport with each other and had been able to push several limits along the way. But when it came down to PvP it nearly collapsed around us.</p><p></p><p>So I think it comes down to it only takes one person to suddenly have issue with the PvP to start things down the wrong track for the game. If you are in a group where it works and people are having fun though, then PvP must work for you. However, I can understand why some folks aren't willing to risk it.</p></blockquote><p></p>
[QUOTE="IronWolf, post: 2578223, member: 21076"] Not impossible, but sometimes harder than one would think. First, I am not saying that PvP won't work for anyone. If it works for your game then run with it and have a great time. PvP can be an interesting dynamic, just a hefty risk comes with it in my opinion. For example, in a PBeM that has been running for nearly 2 years now the group's roleplaying was tremendous. Great interaction, great pressing of various issues and ideas, a very dynamic party. The rogue in the party, angry at having been left behind as a ship nearly burned down around his ears confronted a couple of the fighter types for leaving him behind rather aggressively (i.e. punches initially, but weapons at the ready for further escalations). A couple of exchanged blows later the list was flooded with OOC comments of is so-and-so out to get me and apologies all around. And this was from a group that I felt had a great rapport with each other and had been able to push several limits along the way. But when it came down to PvP it nearly collapsed around us. So I think it comes down to it only takes one person to suddenly have issue with the PvP to start things down the wrong track for the game. If you are in a group where it works and people are having fun though, then PvP must work for you. However, I can understand why some folks aren't willing to risk it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why are people so uncomfortable with PvP?
Top