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*TTRPGs General
Why are people so uncomfortable with PvP?
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<blockquote data-quote="ThirdWizard" data-source="post: 2581982" data-attributes="member: 12037"><p>The tangent of "what is roleplaying?" is an interesting one.</p><p></p><p>It is also interesting that it comes into this thread. Is it a bad roleplayer or a good roleplayer who can distance themselves from their character enough to realize that actions against their character are not actions against their own person? Now, if you ask this question when talking about the DM controlling NPCs it is virtually a unanimously good thing. When you're talking about interactions with other players, though, it becomes a lesser thing?</p><p></p><p>When a player brings an ooc conflict in game it is bad. When a player brings an in game conflict ooc it is also bad. These are almost axioms. So, we can definately say that there should be a degree of separation between player and PC in all cases. The question becomes, how much separation before we're playing Monopoly and I'm "the boot?"</p><p></p><p>Okay, so back to the topic at hand. The players who see PvP as a fun thing are in a bind. If they were "really" roleplaying then they would be identifying with their characters and justly getting mad at the other players through this identification. The fact that they arn't getting mad means they arn't roleplaying. But, they can't get mad at other players because they would be taking an in character conflict out of character, a very bad thing. Thus, PvP must be the culprit to blame, and must be a bad thing in and of itself.</p><p></p><p>But, I posit the question. Can you tell someone is roleplaying or not by looking at them? If you define it as an internal indentification with the character, then you cannot. Two people could be playing in exactly the same way to an onlooker, but then one will not be roleplaying and another will be.</p><p></p><p>Personally, I think making it a philosophical question is a bit overly complex.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2581982, member: 12037"] The tangent of "what is roleplaying?" is an interesting one. It is also interesting that it comes into this thread. Is it a bad roleplayer or a good roleplayer who can distance themselves from their character enough to realize that actions against their character are not actions against their own person? Now, if you ask this question when talking about the DM controlling NPCs it is virtually a unanimously good thing. When you're talking about interactions with other players, though, it becomes a lesser thing? When a player brings an ooc conflict in game it is bad. When a player brings an in game conflict ooc it is also bad. These are almost axioms. So, we can definately say that there should be a degree of separation between player and PC in all cases. The question becomes, how much separation before we're playing Monopoly and I'm "the boot?" Okay, so back to the topic at hand. The players who see PvP as a fun thing are in a bind. If they were "really" roleplaying then they would be identifying with their characters and justly getting mad at the other players through this identification. The fact that they arn't getting mad means they arn't roleplaying. But, they can't get mad at other players because they would be taking an in character conflict out of character, a very bad thing. Thus, PvP must be the culprit to blame, and must be a bad thing in and of itself. But, I posit the question. Can you tell someone is roleplaying or not by looking at them? If you define it as an internal indentification with the character, then you cannot. Two people could be playing in exactly the same way to an onlooker, but then one will not be roleplaying and another will be. Personally, I think making it a philosophical question is a bit overly complex. [/QUOTE]
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Why are people so uncomfortable with PvP?
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