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General Tabletop Discussion
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Why are sci-fi scenarios so thin on the ground?
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<blockquote data-quote="Ace" data-source="post: 8047403" data-attributes="member: 944"><p>It was more common in the recent past to forget to charge device. Like you I am an inveterate charger or top-up guy when I go out but many people are not and that was even more common to mess up with 2001's much lower battery capacity and less familiarity with cell phones.</p><p></p><p>Google Glass was the 1st iteration of smart glasses and its not a surprise its adherents were called Glass Holes. People like at least the illusion of privacy.</p><p></p><p> Its also very dangerous politically as it would end up a surveillance and control mechanism beyond even the Chinese Social Credit system. This makes for a poor setting and while ubiquitous surveillance was the backdrop of Minority Report it was a once off. Not good even for punks against the man.</p><p></p><p>The same should be applied to any kind of implanted tech or mass scale drugging ala Equilibrium . Ubiquitous surveillance and correction implants are fully plausible and not a new idea, Star Trek approached this way back in 1968 in For the World Is Hollow and I Have Touched the Sky<span style="font-size: 22px"><strong>.</strong></span></p><p></p><p>In order to have a adventure you need to be able either to be free of or work around the edges and some kinds of tech make this impossible. If you want harder SF adventure you need to basically remove them from the setting. </p><p></p><p>In truth removing smart phones and the Internet and similar ultra fast communications has merit as well , Traveller basically doesn't have these in older editions but this may cause rebellion among younge players </p></blockquote><p></p>
[QUOTE="Ace, post: 8047403, member: 944"] It was more common in the recent past to forget to charge device. Like you I am an inveterate charger or top-up guy when I go out but many people are not and that was even more common to mess up with 2001's much lower battery capacity and less familiarity with cell phones. Google Glass was the 1st iteration of smart glasses and its not a surprise its adherents were called Glass Holes. People like at least the illusion of privacy. Its also very dangerous politically as it would end up a surveillance and control mechanism beyond even the Chinese Social Credit system. This makes for a poor setting and while ubiquitous surveillance was the backdrop of Minority Report it was a once off. Not good even for punks against the man. The same should be applied to any kind of implanted tech or mass scale drugging ala Equilibrium . Ubiquitous surveillance and correction implants are fully plausible and not a new idea, Star Trek approached this way back in 1968 in For the World Is Hollow and I Have Touched the Sky[SIZE=6][B].[/B][/SIZE] In order to have a adventure you need to be able either to be free of or work around the edges and some kinds of tech make this impossible. If you want harder SF adventure you need to basically remove them from the setting. In truth removing smart phones and the Internet and similar ultra fast communications has merit as well , Traveller basically doesn't have these in older editions but this may cause rebellion among younge players [SIZE=6][B][/B][/SIZE] [/QUOTE]
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Why are sci-fi scenarios so thin on the ground?
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