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General Tabletop Discussion
*Dungeons & Dragons
Why are spells grouped into "levels"?
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<blockquote data-quote="Ruin Explorer" data-source="post: 7982330" data-attributes="member: 18"><p>Even more than Wizards, who can potentially know/not know spells, any Divine caster clearly knows what spells that they can prepare, so at the very least they'd have a clear idea of the circle (or whatever) of certain spells, as they became able to cast a whole bunch more stuff as they became more skilled. They might have actually cast Raise Dead before, but they'd know that they could (or couldn't).</p><p></p><p>And Wizards in older editions, there were literally often prices (in sourcebooks if not the core books) you could pay people for spells (long before Eberron), which was based on the level of those spells (and any expensive components needed of course). So they again must have known which spells were more valuable.</p><p></p><p>In 2E this came up all the time - people were always talking about spells and what they could cast - very often in character. So anyway, yeah, there's no plausible way that spell "circles" or whatever we want to call them aren't a real thing. Yes some untrained hedge-personage who casts a few 1st and 2nd level spells might not know about them, but any properly-school Wizard or Cleric or whatever is going to know.</p><p></p><p>I think we had a different name than "Circle" for Divine spells. I want to say "Order", but that might be a retcon on my part. I bet if I found one of my really old beautiful character sheets, which I devised in my dad's Word in like 1993 (oh the fonts!), and printed on incredibly expensive cream letter-paper, which I'd made reflect the game I was running, it would say.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7982330, member: 18"] Even more than Wizards, who can potentially know/not know spells, any Divine caster clearly knows what spells that they can prepare, so at the very least they'd have a clear idea of the circle (or whatever) of certain spells, as they became able to cast a whole bunch more stuff as they became more skilled. They might have actually cast Raise Dead before, but they'd know that they could (or couldn't). And Wizards in older editions, there were literally often prices (in sourcebooks if not the core books) you could pay people for spells (long before Eberron), which was based on the level of those spells (and any expensive components needed of course). So they again must have known which spells were more valuable. In 2E this came up all the time - people were always talking about spells and what they could cast - very often in character. So anyway, yeah, there's no plausible way that spell "circles" or whatever we want to call them aren't a real thing. Yes some untrained hedge-personage who casts a few 1st and 2nd level spells might not know about them, but any properly-school Wizard or Cleric or whatever is going to know. I think we had a different name than "Circle" for Divine spells. I want to say "Order", but that might be a retcon on my part. I bet if I found one of my really old beautiful character sheets, which I devised in my dad's Word in like 1993 (oh the fonts!), and printed on incredibly expensive cream letter-paper, which I'd made reflect the game I was running, it would say. [/QUOTE]
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General Tabletop Discussion
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Why are spells grouped into "levels"?
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