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Why are ther no d20 Urban Sourcebooks or Adventures?!!!!
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<blockquote data-quote="JohnNephew" data-source="post: 103428" data-attributes="member: 2171"><p><strong>more details on 7C</strong></p><p></p><p></p><p></p><p>Right now I'm still reading the thorp, having finished the introduction. It looks like they get less detailed as they get larger -- every building in the thorp is described, but that doesn't stay possible when the communities have populations in the thousands...</p><p></p><p>One clever thing Matt did, though, was re-use buildings (and their floorplans). The "Aristocrat's Home" from the thorp can get dropped into any of the larger cities, freeing up space to describe things only found in the larger communities -- say, <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(:" title="Smile (:" data-smilie="1"data-shortname="(:" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />aging ahead randomly) the Church of the Earth Goddess, which is described in the small town (and I see it features some more really cool Jennifer Meyer artwork -- I LOVED the illos she did for Castle Briar in Seven Strongholds). Keeping things relatively modular and generic works out well (and also makes it easy for you to pull things out for other cities, if you like).</p><p></p><p>Hey, there's even a list of maps on the contents page. 39 maps and flooplans in all.</p><p></p><p>Glad to hear Seven Strongholds is in your store! (Both books were borne of me thinking of all the times I've had a campaign world map with cities and castles marked, but I didn't have much work done in advance on what exactly was there before the players decided to go find out...nice to have something to grab and fill things in on short notice.)</p></blockquote><p></p>
[QUOTE="JohnNephew, post: 103428, member: 2171"] [b]more details on 7C[/b] Right now I'm still reading the thorp, having finished the introduction. It looks like they get less detailed as they get larger -- every building in the thorp is described, but that doesn't stay possible when the communities have populations in the thousands... One clever thing Matt did, though, was re-use buildings (and their floorplans). The "Aristocrat's Home" from the thorp can get dropped into any of the larger cities, freeing up space to describe things only found in the larger communities -- say, (::paging ahead randomly) the Church of the Earth Goddess, which is described in the small town (and I see it features some more really cool Jennifer Meyer artwork -- I LOVED the illos she did for Castle Briar in Seven Strongholds). Keeping things relatively modular and generic works out well (and also makes it easy for you to pull things out for other cities, if you like). Hey, there's even a list of maps on the contents page. 39 maps and flooplans in all. Glad to hear Seven Strongholds is in your store! (Both books were borne of me thinking of all the times I've had a campaign world map with cities and castles marked, but I didn't have much work done in advance on what exactly was there before the players decided to go find out...nice to have something to grab and fill things in on short notice.) [/QUOTE]
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Why are ther no d20 Urban Sourcebooks or Adventures?!!!!
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