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Why are there dire animals?
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<blockquote data-quote="Kichwas" data-source="post: 1286247" data-attributes="member: 891"><p>I would make them definately unatural -most of the time-. Mamoths survived in a few isolated places until quite recently in history - places where humans didn't get until much more recently, so in a remote location you might have a few dire animals naturally (ignoring for a moment the Mamoth being a smaller not larger critter).</p><p></p><p>As for unatural origins, dire animals coming out of the woods can be an indication of an infestation of hags, bad fey, or goblin adepts and sorcerers - anybody wont to do unatural and dark magics which leave behind evil traces that animals wander into and leave -changed-.</p><p></p><p>Goblins at least, probably have the magical 'tech' to produce these creatures locked within their traditions - after all, at some point they managed to produce worgs which even if not dire wolves bear similarities that would make one thing their magic gone astray could have other results.</p><p></p><p>I would say the average dire animal is going to need around 5 times as much territory and food resources as it's mundane counterpart. The first indication of a dire wolf moving into the woods might be a pack of normal wolves showing up on the edge of the village - having been pushed out. On the other hand, if one wolf in a pack gets made dire by those dark magics - it could lead the others on a serious rampage, perhaps trying to challenge the local human or goblin village for 'dominance'.</p></blockquote><p></p>
[QUOTE="Kichwas, post: 1286247, member: 891"] I would make them definately unatural -most of the time-. Mamoths survived in a few isolated places until quite recently in history - places where humans didn't get until much more recently, so in a remote location you might have a few dire animals naturally (ignoring for a moment the Mamoth being a smaller not larger critter). As for unatural origins, dire animals coming out of the woods can be an indication of an infestation of hags, bad fey, or goblin adepts and sorcerers - anybody wont to do unatural and dark magics which leave behind evil traces that animals wander into and leave -changed-. Goblins at least, probably have the magical 'tech' to produce these creatures locked within their traditions - after all, at some point they managed to produce worgs which even if not dire wolves bear similarities that would make one thing their magic gone astray could have other results. I would say the average dire animal is going to need around 5 times as much territory and food resources as it's mundane counterpart. The first indication of a dire wolf moving into the woods might be a pack of normal wolves showing up on the edge of the village - having been pushed out. On the other hand, if one wolf in a pack gets made dire by those dark magics - it could lead the others on a serious rampage, perhaps trying to challenge the local human or goblin village for 'dominance'. [/QUOTE]
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