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Why are these evil?!?
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<blockquote data-quote="Left-handed Hummingbird" data-source="post: 598735" data-attributes="member: 268"><p>Our's is not to reason why. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Seriously, I understand your position completely, but I think this heralds back to my point a couple of posts ago: That Alignment is cosmological forces as well as it is personal philosophies, and if you don't see that, it becomes a mess real quick.</p><p></p><p>If you want a why that isn't just a "because of the typical narrative of fantasy" or "game balance issues" (which is probably the proper answer), I suggest that the reason there is cosmological forces (I'm sorry I keep babbling about these "cosmological" this and that, I just haven't found a better word for it, yet) involved in this particular class is that the Assassin choses to serve Evil and through Evil he accelerates and augments his skill. He makes a pact with the Devil, so to speak, and gains greater power to kill and destroy than if he had stayed a rogue. It's like athletes using performance enhancing drugs.</p><p></p><p>If she decides to break this "pact"; cut the power chord of Evil; go "cold turkey" - she loses the powers that were available to her. I agree in principle that a fallen Assassin shouldn't lose ALL her powers, it would be reasonable to let her convert at least some of them into Rogue Levels, but that's another discussion, I think.</p></blockquote><p></p>
[QUOTE="Left-handed Hummingbird, post: 598735, member: 268"] Our's is not to reason why. :) Seriously, I understand your position completely, but I think this heralds back to my point a couple of posts ago: That Alignment is cosmological forces as well as it is personal philosophies, and if you don't see that, it becomes a mess real quick. If you want a why that isn't just a "because of the typical narrative of fantasy" or "game balance issues" (which is probably the proper answer), I suggest that the reason there is cosmological forces (I'm sorry I keep babbling about these "cosmological" this and that, I just haven't found a better word for it, yet) involved in this particular class is that the Assassin choses to serve Evil and through Evil he accelerates and augments his skill. He makes a pact with the Devil, so to speak, and gains greater power to kill and destroy than if he had stayed a rogue. It's like athletes using performance enhancing drugs. If she decides to break this "pact"; cut the power chord of Evil; go "cold turkey" - she loses the powers that were available to her. I agree in principle that a fallen Assassin shouldn't lose ALL her powers, it would be reasonable to let her convert at least some of them into Rogue Levels, but that's another discussion, I think. [/QUOTE]
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