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Why are things immune to crits?
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<blockquote data-quote="Lord Pendragon" data-source="post: 1283712" data-attributes="member: 707"><p>D&D doesn't use hacking off of limbs. As far as the abstract model of combat is concerned, it doesn't happen at all save for <em>vorpal</em> weapons.</p><p></p><p>If you allow for a golem's legs to be hacked off, why not humanoids? And wouldn't there be movement penalties? A penalty to attack bonus for a lost arm? A penalty to dexterity for lost fingers? At the end of the day, D&D doesn't deal with these issues. It assumes that from your first hit point to your last, you get to keep all your arms and legs and fingers, and just take slashes and stabs until you die.</p><p></p><p>And since it is, for me, too much of a headache to try and come up with hit locations and penalties and track them during combat, I play it as is: no leg shots, no limb hewing.</p><p></p><p>Taking that into account, let us consider the golem. It's moving by magic. It has no organs, no ligaments, no bones. It's just metal moving and bending on its own. Sure, hacking off a leg would hurt it, but D&D doesn't deal with lost limbs, so nix that idea. What are you left with? Slashes and stabs. On a human, slash his Achilles Tendon and he's hamstrung. On a golem? No tendon. On a human, stab him in the kidney and poisons start leaking into the blood stream. On a golem? No kidney. No blood. On a human, stab him in the throat and he starts having trouble breathing, and blood starts to leak into his lungs. On a golem? Doesn't breathe. No blood or lungs.</p><p></p><p>I agree that an actual android/robot could be critted. It has the vital areas that a lucky swing might hit. And with enough knowledge, a rogue might learn to aim for such spots, and get his sneak attacks.</p><p></p><p>But golems, animated objects, oozes, undead... It's the magic moving them. And no matter what part of them you're slashing or stabbing, they're still going to keep coming until you pound them enough to put that magic out.I'm not offended, med stud. I truly don't think you're using the word correctly. Your argument is certainly <em>sensible</em>, but not <em>logical</em>. dcollins already posted an example of a logical progression. Logic is a type of reasoning, not a synonym for "makes sense."</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 1283712, member: 707"] D&D doesn't use hacking off of limbs. As far as the abstract model of combat is concerned, it doesn't happen at all save for [i]vorpal[/i] weapons. If you allow for a golem's legs to be hacked off, why not humanoids? And wouldn't there be movement penalties? A penalty to attack bonus for a lost arm? A penalty to dexterity for lost fingers? At the end of the day, D&D doesn't deal with these issues. It assumes that from your first hit point to your last, you get to keep all your arms and legs and fingers, and just take slashes and stabs until you die. And since it is, for me, too much of a headache to try and come up with hit locations and penalties and track them during combat, I play it as is: no leg shots, no limb hewing. Taking that into account, let us consider the golem. It's moving by magic. It has no organs, no ligaments, no bones. It's just metal moving and bending on its own. Sure, hacking off a leg would hurt it, but D&D doesn't deal with lost limbs, so nix that idea. What are you left with? Slashes and stabs. On a human, slash his Achilles Tendon and he's hamstrung. On a golem? No tendon. On a human, stab him in the kidney and poisons start leaking into the blood stream. On a golem? No kidney. No blood. On a human, stab him in the throat and he starts having trouble breathing, and blood starts to leak into his lungs. On a golem? Doesn't breathe. No blood or lungs. I agree that an actual android/robot could be critted. It has the vital areas that a lucky swing might hit. And with enough knowledge, a rogue might learn to aim for such spots, and get his sneak attacks. But golems, animated objects, oozes, undead... It's the magic moving them. And no matter what part of them you're slashing or stabbing, they're still going to keep coming until you pound them enough to put that magic out.I'm not offended, med stud. I truly don't think you're using the word correctly. Your argument is certainly [i]sensible[/i], but not [i]logical[/i]. dcollins already posted an example of a logical progression. Logic is a type of reasoning, not a synonym for "makes sense." [/QUOTE]
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Why are things immune to crits?
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