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Why are things immune to crits?
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<blockquote data-quote="Gantros" data-source="post: 1287136" data-attributes="member: 15836"><p>There seem to be a few people defending the rules for crit immunity, primarily by just pointing to the existing rules and balance issues for doing so. These are certainly valid reasons, but I'm still curious how these people describe what happens when a creature with crit immunity is killed.</p><p> </p><p>To draw parallels with DR, the DMG states that creatures with this ability instantly heal any wounds that are not caused by a specific type of weapon. This allows descriptive visual feedback to be provided to players about what happens when they strike such a creature. But there is no such description provided for creatures with crit immunity. Only that they have no vital organs, yet still somehow die when reduced to 0 hit points.</p><p> </p><p>So how do you kill a creature with no vital organs? It can't be by hacking off limbs or other body parts, since this would have other side effects that there are no provisions for in the rules. It can't be by bleeding it to death from small cuts, since these creatures do not rely on blood to survive. And having the creature just drop dead from some random blow that's no different from any other just seems very unsatisfying.</p><p> </p><p>IMO the simplest solution would just be to do away with crit immunity and give those creatures more hit points (say, 25% or 50%), thus making them tougher than normal for their size and maintaining game balance. These creatures could then be killed in all the same ways as other opponents, but their lack of vital organs would allow them to take a lot more physical punishment before succumbing. I'd be interested to hear any other ideas though.</p></blockquote><p></p>
[QUOTE="Gantros, post: 1287136, member: 15836"] There seem to be a few people defending the rules for crit immunity, primarily by just pointing to the existing rules and balance issues for doing so. These are certainly valid reasons, but I'm still curious how these people describe what happens when a creature with crit immunity is killed. To draw parallels with DR, the DMG states that creatures with this ability instantly heal any wounds that are not caused by a specific type of weapon. This allows descriptive visual feedback to be provided to players about what happens when they strike such a creature. But there is no such description provided for creatures with crit immunity. Only that they have no vital organs, yet still somehow die when reduced to 0 hit points. So how do you kill a creature with no vital organs? It can't be by hacking off limbs or other body parts, since this would have other side effects that there are no provisions for in the rules. It can't be by bleeding it to death from small cuts, since these creatures do not rely on blood to survive. And having the creature just drop dead from some random blow that's no different from any other just seems very unsatisfying. IMO the simplest solution would just be to do away with crit immunity and give those creatures more hit points (say, 25% or 50%), thus making them tougher than normal for their size and maintaining game balance. These creatures could then be killed in all the same ways as other opponents, but their lack of vital organs would allow them to take a lot more physical punishment before succumbing. I'd be interested to hear any other ideas though. [/QUOTE]
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Why are things immune to crits?
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