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Why are things immune to crits?
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<blockquote data-quote="jessemock" data-source="post: 1299797" data-attributes="member: 15694"><p>I'm not trying to win points; I'm simply pointing out that, if you want to correct someone's style, you can't make any mistakes of your own while doing it, which you did by conjugating the verb 'to do' incorrectly.</p><p></p><p>It's 'grammar', by the way.</p><p></p><p> </p><p></p><p>I didn't say that any part of the trunk is more vital than any other; I said that the trunk is more vital than any other part of the tree, meaning that a hit against the trunk is more important than a hit against a leaf.</p><p></p><p>The trunk is also readily available to be hit. This does not mean that every hit is necessarily a critical one, nor did I ever suggest that this should be the case.</p><p></p><p>Quite the contrary, I suggested using a modified form of the critical hit system that would allow for slashing weapons to cause critical hits against plants.</p><p></p><p>This would make critical hits against plants possible.</p><p></p><p>Making something possible does not mean that it is so in every case. Just possible.</p><p></p><p></p><p></p><p></p><p></p><p>Because rocks have vital areas, points of weakness that are more vulnerable than other parts of the rock.</p><p></p><p>That's why.</p><p></p><p></p><p></p><p>The rock part, if it's a stone Golem; the trunk part, possibly, if it's a flesh or iron Golem. I would suggest that cutting a Golem in half at the middle would diminish its effectiveness as a combatant.</p><p></p><p></p><p></p><p>Yes, yes; it just might.</p></blockquote><p></p>
[QUOTE="jessemock, post: 1299797, member: 15694"] I'm not trying to win points; I'm simply pointing out that, if you want to correct someone's style, you can't make any mistakes of your own while doing it, which you did by conjugating the verb 'to do' incorrectly. It's 'grammar', by the way. I didn't say that any part of the trunk is more vital than any other; I said that the trunk is more vital than any other part of the tree, meaning that a hit against the trunk is more important than a hit against a leaf. The trunk is also readily available to be hit. This does not mean that every hit is necessarily a critical one, nor did I ever suggest that this should be the case. Quite the contrary, I suggested using a modified form of the critical hit system that would allow for slashing weapons to cause critical hits against plants. This would make critical hits against plants possible. Making something possible does not mean that it is so in every case. Just possible. Because rocks have vital areas, points of weakness that are more vulnerable than other parts of the rock. That's why. The rock part, if it's a stone Golem; the trunk part, possibly, if it's a flesh or iron Golem. I would suggest that cutting a Golem in half at the middle would diminish its effectiveness as a combatant. Yes, yes; it just might. [/QUOTE]
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Why are things immune to crits?
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