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Why are things immune to crits?
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<blockquote data-quote="dcollins" data-source="post: 1303666" data-attributes="member: 876"><p>I agree with other posters, that qualifies as insanely high. Look at the end of DMG ch. 4, where the level of all characters in a standard community is given (3.0 DMG p. 140). In a "typical hamlet of two hundred people", 160 of those are calculated as being 1st-level Commoners. Only 6 are calculated as being anything above 1st level. This is basically consistent with everything published for D&D since the 1970's.</p><p></p><p>I'm beginning to think this whole thread is straight from bizarro-land.</p></blockquote><p></p>
[QUOTE="dcollins, post: 1303666, member: 876"] I agree with other posters, that qualifies as insanely high. Look at the end of DMG ch. 4, where the level of all characters in a standard community is given (3.0 DMG p. 140). In a "typical hamlet of two hundred people", 160 of those are calculated as being 1st-level Commoners. Only 6 are calculated as being anything above 1st level. This is basically consistent with everything published for D&D since the 1970's. I'm beginning to think this whole thread is straight from bizarro-land. [/QUOTE]
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Why are things immune to crits?
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