Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why are thrown weapons so underwhelming?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WalterKovacs" data-source="post: 5565716" data-attributes="member: 63763"><p>The builds that problematic:</p><p> </p><p>a) Bard (they don't have many, if any, powers that are themselves versatile, so a thrown weapon just let's you use both melee and ranged powers with the same weapon, meaning no swapping, and not having to buy two items ... functionally similar to them using a weapliment with the added benefit of being able to take an expertise feat instead of Master at Arms). If they want to have ranged, melee and implement options, a one-handed thrown weapon let's them use an implement in the off hand.</p><p> </p><p>b) Artificer: Same deal as the bard, with the benefit of having weapon powers that can be ranged or melee.</p><p> </p><p>c) Warlord: Most of their attacks are melee, with a few ranged ones. They get the benefit of using the ranged options without giving up on shield use, having to pick between no melee options or needing to get multiple magic weapons, and again getting to grab a specific expertise instead of Master at Arms</p><p> </p><p>d) Ranger: They only get a few powers (from MP2 mostly) that allow for STR ranged attacks or DEX melee attacks, but using those, and/or a balanced STR/DEX build, gives some added benefits. </p><p> </p><p>e) Seeker: They do get the benefit of a decent MBA (if their secondary stat, STR, is good enough), an encounter power that is STR based, and a few powers that require it, but unless it's a hybrid of some kind, it doesn't really need a melee weapon outside of some minor benefits for it.</p><p> </p><p>For the Seeker especially, and most of the others (apart from the ranger), a good two handed thrown weapon would probably be the best. A two handed d10 heavy thrown weapon would make sense ... it could be bad range (like a trident) for military, and decent range (like the tratnyr) for superior, if nothing else.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 5565716, member: 63763"] The builds that problematic: a) Bard (they don't have many, if any, powers that are themselves versatile, so a thrown weapon just let's you use both melee and ranged powers with the same weapon, meaning no swapping, and not having to buy two items ... functionally similar to them using a weapliment with the added benefit of being able to take an expertise feat instead of Master at Arms). If they want to have ranged, melee and implement options, a one-handed thrown weapon let's them use an implement in the off hand. b) Artificer: Same deal as the bard, with the benefit of having weapon powers that can be ranged or melee. c) Warlord: Most of their attacks are melee, with a few ranged ones. They get the benefit of using the ranged options without giving up on shield use, having to pick between no melee options or needing to get multiple magic weapons, and again getting to grab a specific expertise instead of Master at Arms d) Ranger: They only get a few powers (from MP2 mostly) that allow for STR ranged attacks or DEX melee attacks, but using those, and/or a balanced STR/DEX build, gives some added benefits. e) Seeker: They do get the benefit of a decent MBA (if their secondary stat, STR, is good enough), an encounter power that is STR based, and a few powers that require it, but unless it's a hybrid of some kind, it doesn't really need a melee weapon outside of some minor benefits for it. For the Seeker especially, and most of the others (apart from the ranger), a good two handed thrown weapon would probably be the best. A two handed d10 heavy thrown weapon would make sense ... it could be bad range (like a trident) for military, and decent range (like the tratnyr) for superior, if nothing else. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why are thrown weapons so underwhelming?
Top