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General Tabletop Discussion
*Dungeons & Dragons
Why are undead inherently evil?
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<blockquote data-quote="Jester David" data-source="post: 6182970" data-attributes="member: 37579"><p>That is your belief. It is not shared by many major religions.</p><p></p><p></p><p>We're discussing the morality of animating the dead. Whether or not X should be evil or not is a side discussion.</p><p>(I'd be careful bringing up homosexuality in that tone, even as an example. Let's not get into that topic. It'll derail things and lead to a lock.) </p><p></p><p></p><p>Deathless are part of one world (Eberron) and hardly common, and were created far after the decision to make undead evil. I wouldn't use them to set the rule.</p><p>Plus morality is a litte fuzzier in Eberron at the best of time. It's more of a suggestion than a hard rule. </p><p>And one could argue that Deathless are good not because of their connection to the elemental plane but because of the culture, and sacrifice asked of those who become Deathless.</p><p></p><p></p><p>Ummm... <em>Create Undead</em> creates ghoul, ghosts, mohgrs, and mummies. All of which are intelligent undead. Which do have souls according to the <em>Magic Jar</em> spell. And <em>Create Greater Undead</em> allows for spectral undead which <u>are</u> souls.</p><p></p><p></p><p>They have to retain some connection to their past selves or they'd be unaffected by ressurection magic.</p><p></p><p></p><p>Jander spent the entire book struggling not to be evil. </p><p></p><p>And casting a spell that ends up eternally corrupting a soul sounds pretty evil to me.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6182970, member: 37579"] That is your belief. It is not shared by many major religions. We're discussing the morality of animating the dead. Whether or not X should be evil or not is a side discussion. (I'd be careful bringing up homosexuality in that tone, even as an example. Let's not get into that topic. It'll derail things and lead to a lock.) Deathless are part of one world (Eberron) and hardly common, and were created far after the decision to make undead evil. I wouldn't use them to set the rule. Plus morality is a litte fuzzier in Eberron at the best of time. It's more of a suggestion than a hard rule. And one could argue that Deathless are good not because of their connection to the elemental plane but because of the culture, and sacrifice asked of those who become Deathless. Ummm... [I]Create Undead[/I] creates ghoul, ghosts, mohgrs, and mummies. All of which are intelligent undead. Which do have souls according to the [I]Magic Jar[/I] spell. And [I]Create Greater Undead[/I] allows for spectral undead which [U]are[/U] souls. They have to retain some connection to their past selves or they'd be unaffected by ressurection magic. Jander spent the entire book struggling not to be evil. And casting a spell that ends up eternally corrupting a soul sounds pretty evil to me. [/QUOTE]
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Why are undead inherently evil?
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