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Why are vague rules praised?
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<blockquote data-quote="guachi" data-source="post: 6452758" data-attributes="member: 6785802"><p>It also depends on the type of campaign you run. I've always run campaigns where weather and seasons mattered to me as a DM. The players move from season to season climate type to climate type. Heck, I plan on replaying a campaign I ran years ago (2 decades) with new 5e players and I've gone through the published descriptions of the weather (it's all TSR published campaign material) and matched it with Koppen climate types on Earth and then matched it with a comparable city on Earth so the players could imagine what the weather was like. I'm nerdy, so I like to write down the climate types.</p><p></p><p>Example: The climate zone is Cfa, Humid subtropical which makes it like the weather in the US from Maryland west to the middle of Kansas down to Texas. The mountains reach about 6,000 feet. Let's say the city in question lies in the foothills at about 1000 feet. Look on map of USA and pick Roanoke, VA as that's a good approximation - 900 ft with the Appalachians to the west.</p><p></p><p>Wikipedia entry for Roanoke with a cut-and-paste of the climate section:</p><p></p><p><em>Though located along the Blue Ridge Mountains at elevations exceeding 900 ft (270 m), Roanoke lies in the humid subtropical climate zone (Köppen Cfa), with four distinct, but generally mild, seasons. Extremes in temperature have ranged from 105 °F (41 °C) on August 21, 1983 down to −12 °F (−24 °C) on December 30, 1917, though neither 100 °F (38 °C)+ or sub-0 °F (−18 °C) occurs in most years. More typically, the area records an average of 15 nights with lows at or below 20 °F (−7 °C) and 25 days with 90 °F (32 °C)+ temperatures annually.[17]</em></p><p><em></em></p><p><em>Based on the 1981−2010 period, the city averages 16.3 inches (41 cm) of snow per winter. Roanoke experienced something of a snow drought in the 2000s until December 2009 when 17 inches (43 cm) of snow fell on Roanoke in a single storm.[18] The snowiest winter was 1986–1987 when 72.9 inches (185 cm) fell, and the largest single storm dumped approximately three feet (0.9 m) from December 16−18, 1890.</em></p><p></p><p>Pretty easy for weather - the temperature will be (1-3 above average, 4-6 below average) for (1d6 days). Keep rolling to see how extreme it is and stop if you get numbers that never happened in your reference city. If you get an extreme result then have Old Man Evans in the tavern say "We haven't had weather like this since the great (drought/snow storm/heat wave) of (today - (50+2d20) years)!!!"</p><p></p><p>Precipitation occurs 1/4 - 1/3 of the days of a month. </p><p></p><p>The whole process above took about 5 minutes. If it's their homebase city/county/nation I'd spend maybe 30 minutes. Then it's easy to generate a month of weather in a few minutes.</p><p></p><p>A land without weather that makes any sense and has no (or pointless) variety is like a dungeon where every corridor is exactly 10 feet wide. It's boring.</p></blockquote><p></p>
[QUOTE="guachi, post: 6452758, member: 6785802"] It also depends on the type of campaign you run. I've always run campaigns where weather and seasons mattered to me as a DM. The players move from season to season climate type to climate type. Heck, I plan on replaying a campaign I ran years ago (2 decades) with new 5e players and I've gone through the published descriptions of the weather (it's all TSR published campaign material) and matched it with Koppen climate types on Earth and then matched it with a comparable city on Earth so the players could imagine what the weather was like. I'm nerdy, so I like to write down the climate types. Example: The climate zone is Cfa, Humid subtropical which makes it like the weather in the US from Maryland west to the middle of Kansas down to Texas. The mountains reach about 6,000 feet. Let's say the city in question lies in the foothills at about 1000 feet. Look on map of USA and pick Roanoke, VA as that's a good approximation - 900 ft with the Appalachians to the west. Wikipedia entry for Roanoke with a cut-and-paste of the climate section: [I]Though located along the Blue Ridge Mountains at elevations exceeding 900 ft (270 m), Roanoke lies in the humid subtropical climate zone (Köppen Cfa), with four distinct, but generally mild, seasons. Extremes in temperature have ranged from 105 °F (41 °C) on August 21, 1983 down to −12 °F (−24 °C) on December 30, 1917, though neither 100 °F (38 °C)+ or sub-0 °F (−18 °C) occurs in most years. More typically, the area records an average of 15 nights with lows at or below 20 °F (−7 °C) and 25 days with 90 °F (32 °C)+ temperatures annually.[17] Based on the 1981−2010 period, the city averages 16.3 inches (41 cm) of snow per winter. Roanoke experienced something of a snow drought in the 2000s until December 2009 when 17 inches (43 cm) of snow fell on Roanoke in a single storm.[18] The snowiest winter was 1986–1987 when 72.9 inches (185 cm) fell, and the largest single storm dumped approximately three feet (0.9 m) from December 16−18, 1890.[/I] Pretty easy for weather - the temperature will be (1-3 above average, 4-6 below average) for (1d6 days). Keep rolling to see how extreme it is and stop if you get numbers that never happened in your reference city. If you get an extreme result then have Old Man Evans in the tavern say "We haven't had weather like this since the great (drought/snow storm/heat wave) of (today - (50+2d20) years)!!!" Precipitation occurs 1/4 - 1/3 of the days of a month. The whole process above took about 5 minutes. If it's their homebase city/county/nation I'd spend maybe 30 minutes. Then it's easy to generate a month of weather in a few minutes. A land without weather that makes any sense and has no (or pointless) variety is like a dungeon where every corridor is exactly 10 feet wide. It's boring. [/QUOTE]
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