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Why are Warforged so bad?
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<blockquote data-quote="Mouseferatu" data-source="post: 2159087" data-attributes="member: 1288"><p>I simply don't understand how people can just dismiss the healing issue.</p><p></p><p>Warforged don't heal naturally. Period.</p><p></p><p>They gain only half benefit from magical healing. I've had numerous games where the cleric just about ran out of healing spells, and that was in a group where everyone benefited equally, and not all of them needed healing in that particular encounter. If someone in the group had needed double the spells, they'd have been out a long time ago.</p><p></p><p>And that's it, unless the party happens to have an artificer. If the party <em>does</em> have an artificer, you're still assuming he'll have the infusions left to do the healing. And even if he does, that means there's something else he's not using his abilites on.</p><p></p><p>I've played warforged before. The healing issue <em>definitely</em> came into play--especially in the game where the guy playing the artificer couldn't make it.</p><p></p><p>Do warforged require a DM to take their presence into account? Sure. So do elves, and (IME) to no greater an extent.</p><p></p><p>Warforged are potent, no argument. But I just don't buy the argument that they should be ECL +1. I've seen them in practice.</p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 2159087, member: 1288"] I simply don't understand how people can just dismiss the healing issue. Warforged don't heal naturally. Period. They gain only half benefit from magical healing. I've had numerous games where the cleric just about ran out of healing spells, and that was in a group where everyone benefited equally, and not all of them needed healing in that particular encounter. If someone in the group had needed double the spells, they'd have been out a long time ago. And that's it, unless the party happens to have an artificer. If the party [i]does[/i] have an artificer, you're still assuming he'll have the infusions left to do the healing. And even if he does, that means there's something else he's not using his abilites on. I've played warforged before. The healing issue [i]definitely[/i] came into play--especially in the game where the guy playing the artificer couldn't make it. Do warforged require a DM to take their presence into account? Sure. So do elves, and (IME) to no greater an extent. Warforged are potent, no argument. But I just don't buy the argument that they should be ECL +1. I've seen them in practice. [/QUOTE]
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