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Why are Warforged so bad?
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<blockquote data-quote="fanboy2000" data-source="post: 2165286" data-attributes="member: 19998"><p>Yes. The claim was that warforged were immune to a necromancer's major attack forms. Ability drain is a major necromancy attack form, warfroged aren't immune to it. Sneek attacks are major attack forms of assassins, warforged aren't immune them. Warforged can, as early as 6th level, become immune to sneek attacks, but then they become immune to healing spells. </p><p></p><p>There are 13 necromancy spells that affect other PHB PCs, but don't affect warforged. Warforged are harmed by an additional 5 spells that PHB PCs aren't. That's a trade off about 8 spells the warforged are ahead by. But then you throw in all the healing spells, and well, the trade-off becomes a bit strange then. </p><p></p><p>Also, sense we're talking about the low-level campaigns, warforged are susceptible to all four 1st level necromancy spells. </p><p></p><p>True, I rather like the joys of enchantment, or illusion. Nothing says rat basterd DM like mind-control and mis-direction. </p><p></p><p></p><p>Ok, so the warforged specializes in bows. I've seen this build before, but it was a half-elf 3.0 ranger. It's a good build with many races, not just warforged. You did hit on something though. It would require a Wiz/Sor to heal him. While easy, this requires an expenditure of limited resources. One of the arguments against warforged is that their immunities don't require the expediture of limited resources. Healing spells, of any stripe, are a limited resource.</p><p></p><p>To answer the title of this thread, the problem with warforged is that they have a long list of racial abilities. Some are immunities, some arn't. This makes it difficult to gague how powerful a warforged is without running one yourself, or DMing one in a long term campaign.</p></blockquote><p></p>
[QUOTE="fanboy2000, post: 2165286, member: 19998"] Yes. The claim was that warforged were immune to a necromancer's major attack forms. Ability drain is a major necromancy attack form, warfroged aren't immune to it. Sneek attacks are major attack forms of assassins, warforged aren't immune them. Warforged can, as early as 6th level, become immune to sneek attacks, but then they become immune to healing spells. There are 13 necromancy spells that affect other PHB PCs, but don't affect warforged. Warforged are harmed by an additional 5 spells that PHB PCs aren't. That's a trade off about 8 spells the warforged are ahead by. But then you throw in all the healing spells, and well, the trade-off becomes a bit strange then. Also, sense we're talking about the low-level campaigns, warforged are susceptible to all four 1st level necromancy spells. True, I rather like the joys of enchantment, or illusion. Nothing says rat basterd DM like mind-control and mis-direction. Ok, so the warforged specializes in bows. I've seen this build before, but it was a half-elf 3.0 ranger. It's a good build with many races, not just warforged. You did hit on something though. It would require a Wiz/Sor to heal him. While easy, this requires an expenditure of limited resources. One of the arguments against warforged is that their immunities don't require the expediture of limited resources. Healing spells, of any stripe, are a limited resource. To answer the title of this thread, the problem with warforged is that they have a long list of racial abilities. Some are immunities, some arn't. This makes it difficult to gague how powerful a warforged is without running one yourself, or DMing one in a long term campaign. [/QUOTE]
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