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<blockquote data-quote="Andvari" data-source="post: 8864121" data-attributes="member: 7036523"><p>Yes, that is the problem. Here the need arises to switch from combat mode to evasion mode. I don't know if 5E has rules for this, but BECMI does. Currently when I run Pathfinder 2E, if the monsters flee, I give the party 1 round of normal action against the fleeing monsters, and if they decide to chase they enter "chase mode" where they use Athletics or Fort checks against the monster's Athletics or Fort DC to see if they can keep up, with bonuses or higher DCs depending on speed differences.</p><p></p><p>I believe the Game Mastery Guide for PF2 actually has rules for chasing, but I'm not that familiar with them. I bet there is some official 5E material somewhere for resolving pursuits.</p><p></p><p>Edit: Just looked at the PF2 chase rules. There are <em>four pages</em> of rules, so probably better used for special events, such as chasing the BBEG over rooftops or escaping the collapsing pyramid, rather than as a general evasion resolution system. I think those are better resolved with some simple tests of the PCs' athleticism and cardio.</p></blockquote><p></p>
[QUOTE="Andvari, post: 8864121, member: 7036523"] Yes, that is the problem. Here the need arises to switch from combat mode to evasion mode. I don't know if 5E has rules for this, but BECMI does. Currently when I run Pathfinder 2E, if the monsters flee, I give the party 1 round of normal action against the fleeing monsters, and if they decide to chase they enter "chase mode" where they use Athletics or Fort checks against the monster's Athletics or Fort DC to see if they can keep up, with bonuses or higher DCs depending on speed differences. I believe the Game Mastery Guide for PF2 actually has rules for chasing, but I'm not that familiar with them. I bet there is some official 5E material somewhere for resolving pursuits. Edit: Just looked at the PF2 chase rules. There are [I]four pages[/I] of rules, so probably better used for special events, such as chasing the BBEG over rooftops or escaping the collapsing pyramid, rather than as a general evasion resolution system. I think those are better resolved with some simple tests of the PCs' athleticism and cardio. [/QUOTE]
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