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Why are we okay with violence in RPGs?
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<blockquote data-quote="5ekyu" data-source="post: 7621917" data-attributes="member: 6919838"><p>If a group decides to go with simple binary for non-combst, then I tend to think thats what they want. The rules certainly dont require it. Both the GM and players csn ddcide to build as much into those as they eidh.</p><p></p><p>I mean, ok, so if we look at stealth and hiding, we see it starts with GM determination of whether thsats evedn even possible well before you get yo jour toll. You got spells starting at cantrips thst csn help, a little or a lot, plus help action, etc etc. </p><p></p><p>For social checks, the defined interaction process in the DMG for resolving those is far from "I persuade" and vice hit table- it includes determination of starting outlook, possibility of changing that using traits, possibly needing investigation etc. </p><p></p><p>And yep, the PHB mentions progress eith srtbsck, tight theremin the same sentences as they do pass and fail. So, not really given much less than they were. Then it shows up again in the DMG for saves snd attacks- fitted in with Success at cost.</p><p></p><p>Whether or not groups decide to use any of it is on them... but it's not a case that 5e by design boils those kinds of things to a simpler declare asnd one roll.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7621917, member: 6919838"] If a group decides to go with simple binary for non-combst, then I tend to think thats what they want. The rules certainly dont require it. Both the GM and players csn ddcide to build as much into those as they eidh. I mean, ok, so if we look at stealth and hiding, we see it starts with GM determination of whether thsats evedn even possible well before you get yo jour toll. You got spells starting at cantrips thst csn help, a little or a lot, plus help action, etc etc. For social checks, the defined interaction process in the DMG for resolving those is far from "I persuade" and vice hit table- it includes determination of starting outlook, possibility of changing that using traits, possibly needing investigation etc. And yep, the PHB mentions progress eith srtbsck, tight theremin the same sentences as they do pass and fail. So, not really given much less than they were. Then it shows up again in the DMG for saves snd attacks- fitted in with Success at cost. Whether or not groups decide to use any of it is on them... but it's not a case that 5e by design boils those kinds of things to a simpler declare asnd one roll. [/QUOTE]
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