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General Tabletop Discussion
*Dungeons & Dragons
Why are we still stuck with divine casters knowing all spells?
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<blockquote data-quote="Li Shenron" data-source="post: 6131115" data-attributes="member: 1465"><p>Yeah but at least, <em>they have limitations on the number of spells known</em>, which is the point of my thread <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I think it's just fine to keep the "magic of life and death" exclusive to clerics and druids (with necromancy being only a mockery of life, it still fits arcane magic IMO) but obviously one Wizard Tradition granting healing spells is possible, since the DM can easily choose whether to allow it or not (for safety, it would be best not to have it in core tho, since players usually assume that everything core is available by default).</p><p></p><p>The "duplication" problem is strongly related to the amount of spells known (and secondarily also to the amount of spells prepared) but happens for clerics and druids as well.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6131115, member: 1465"] Yeah but at least, [I]they have limitations on the number of spells known[/I], which is the point of my thread :) I think it's just fine to keep the "magic of life and death" exclusive to clerics and druids (with necromancy being only a mockery of life, it still fits arcane magic IMO) but obviously one Wizard Tradition granting healing spells is possible, since the DM can easily choose whether to allow it or not (for safety, it would be best not to have it in core tho, since players usually assume that everything core is available by default). The "duplication" problem is strongly related to the amount of spells known (and secondarily also to the amount of spells prepared) but happens for clerics and druids as well. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Why are we still stuck with divine casters knowing all spells?
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