Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Why are we still stuck with divine casters knowing all spells?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 6132147" data-attributes="member: 1465"><p>Yes this is what I mean. It's the spontanous casting coupled with the large (unlimited) spell list.</p><p></p><p><em>Miracle</em> (don't know the 4e version tho so I mostly refer to the 3e version) makes you a spontanous caster of every clerical spell. The price is that it always costs a 9th level slot. The limit is that you can only get it at 17th level.</p><p></p><p>Your idea IIUC makes you a spontaneous caster of every clerical spell at 1st level. The price is nothing (increased casting time to full round is nothing). The limit is 1/day and DM's right to say no (or a % chance). I hope you also meant that you are limited to spells of a level you can cast, but it sounded more like you're not so you can ask for a 9th level spell at 1st level.</p><p></p><p>The DM's right to stop this is the real limit. IMO it may work with a really good DM which keeps the occurrence rare enough, but still doesn't feel right at all. You're going to have one PC that can simply ask for anything, while the others watch.</p><p></p><p>Extreme disparity with the other PCs, unlimited flexibility... not in my games.</p><p></p><p>It would take a really really good DM to pull this off, so that it doesn't feel like as a catch-all method to just ask the DM to get you out of troubles when you don't have the perfect tool for the job. For me, this is the opposite of a good problem-solving game (which I still want an D&D adventure to be, but it doesn't have to be everybody's game... D&D can also be played as a combat-based game where problem-solving gets in the way).</p><p></p><p>EDIT> I used the word "broken" because it's like a broken tool. A very very good carpenter (or whatever) may still work with a broken tool, but not the others. You don't sell a broken tool in a toolbox, obviously.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6132147, member: 1465"] Yes this is what I mean. It's the spontanous casting coupled with the large (unlimited) spell list. [I]Miracle[/I] (don't know the 4e version tho so I mostly refer to the 3e version) makes you a spontanous caster of every clerical spell. The price is that it always costs a 9th level slot. The limit is that you can only get it at 17th level. Your idea IIUC makes you a spontaneous caster of every clerical spell at 1st level. The price is nothing (increased casting time to full round is nothing). The limit is 1/day and DM's right to say no (or a % chance). I hope you also meant that you are limited to spells of a level you can cast, but it sounded more like you're not so you can ask for a 9th level spell at 1st level. The DM's right to stop this is the real limit. IMO it may work with a really good DM which keeps the occurrence rare enough, but still doesn't feel right at all. You're going to have one PC that can simply ask for anything, while the others watch. Extreme disparity with the other PCs, unlimited flexibility... not in my games. It would take a really really good DM to pull this off, so that it doesn't feel like as a catch-all method to just ask the DM to get you out of troubles when you don't have the perfect tool for the job. For me, this is the opposite of a good problem-solving game (which I still want an D&D adventure to be, but it doesn't have to be everybody's game... D&D can also be played as a combat-based game where problem-solving gets in the way). EDIT> I used the word "broken" because it's like a broken tool. A very very good carpenter (or whatever) may still work with a broken tool, but not the others. You don't sell a broken tool in a toolbox, obviously. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why are we still stuck with divine casters knowing all spells?
Top