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General Tabletop Discussion
*Pathfinder & Starfinder
Why are wizards always getting nerfed?
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<blockquote data-quote="Velmont" data-source="post: 1107321" data-attributes="member: 13739"><p>Yeah, in high level, a spellcaster will have some difficulty. As the saves continu to raise, the spells with saves become less effective, but it is here that spells with partial or half effect with save become effective, or even better with the no save spells. Get rid of the figther for 10 minutes with a maze spell!</p><p></p><p>For Damage resistance, more and more powerfull energy resistance can be seen, but no one is invulnerable to all energy (and Horrid Whilting is not an energy attack).</p><p></p><p>For Spell Resistance, your caster level continu to raise, so even with a monster with a spell resistance of 11+level, at equal level, the spell will be effective with a mage with Greater Spell Penetration 70% of the time (up to 80% if you have a archmagi robe, higher with a similar epic item), so you'll need for a SR of 47 to block all spells of a mage of 20th level with Greater spell penetration and archmagi robe. Name one non-epic monster who have such resistance.</p><p></p><p>Yeah, life is harder at higher level for the mage, but with the good spell, he will shift the balance of combat more easily than a figther, and generally, if a mage have difficulty to beat a creature, the figther/rogue/cleric will not neceserly have the same difficulty, and that's the reason of a team. If you spells can't easily affect that big bad guy, let the figther do hgis job and help him by killing all the minion with your area spells.</p></blockquote><p></p>
[QUOTE="Velmont, post: 1107321, member: 13739"] Yeah, in high level, a spellcaster will have some difficulty. As the saves continu to raise, the spells with saves become less effective, but it is here that spells with partial or half effect with save become effective, or even better with the no save spells. Get rid of the figther for 10 minutes with a maze spell! For Damage resistance, more and more powerfull energy resistance can be seen, but no one is invulnerable to all energy (and Horrid Whilting is not an energy attack). For Spell Resistance, your caster level continu to raise, so even with a monster with a spell resistance of 11+level, at equal level, the spell will be effective with a mage with Greater Spell Penetration 70% of the time (up to 80% if you have a archmagi robe, higher with a similar epic item), so you'll need for a SR of 47 to block all spells of a mage of 20th level with Greater spell penetration and archmagi robe. Name one non-epic monster who have such resistance. Yeah, life is harder at higher level for the mage, but with the good spell, he will shift the balance of combat more easily than a figther, and generally, if a mage have difficulty to beat a creature, the figther/rogue/cleric will not neceserly have the same difficulty, and that's the reason of a team. If you spells can't easily affect that big bad guy, let the figther do hgis job and help him by killing all the minion with your area spells. [/QUOTE]
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Why are wizards always getting nerfed?
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