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Why are wizard's so weak? (A parody)
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<blockquote data-quote="Asisreo" data-source="post: 7990805" data-attributes="member: 7019027"><p>Satire? No. I'm deathly serious. How can I play D&D with these glaring flaws in my game? When I join a TTRPG, I join to win. But I can't do that when certain classes gets gimped. I've played wizard once for 2 sessions, died, and decided it wasn't for me. That's how I know the class sucks.</p><p></p><p>There's so many examples of poor game design in the wizard's case. What if the party doesn't have time to long rest in 2 days? Now, your spells are once per 3 days, which is terrible. </p><p></p><p>Wizards should've definitely had a martial subclass. Something like school of fist where you outperform martials in melee and spellcasters from a distance. That way, you are actually very balanced. </p><p></p><p>Even the subclasses aren't balanced between themselves. Why choose divination, where you leave your class features to chance, when you can go evocation and guarantee to do alot of damage. </p><p></p><p>I mean, c'mon, WoTC keeps gimping some of the most popular classes. The worst of which are Wizards, Clerics, and Paladins. </p><p></p><p>Clerics really grind my gears. How am I supposed to be a healbot if I have damaging spells? I only have one action, people. And the healing is abysmal. 1d8+4? What am I a commoner? Who's that supposed to heal? </p><p></p><p>And then they had the audacity to make Wish, the most powerful spell in the game, only 1 casting a day. Luckily, me and my DM came up with a homebrew that let me cast Wish 5 times a day with no repercussions and I've been having alot of fun recently. And as long as I'm happy, the DM's happy. </p><p></p><p>My final bone to pick is school of enchantment. What if your DM throws you a monster that has a high Wisdom or immune to charm? Most of your subclass features are invalidated. I'd say giving them a class feature that does 1d8 psychic damage with an enchantment spell and a 14th level feature that bypasses immunity would be very fair. They should also be able to cast weird at-will and cast power word kill but without the HP restriction. </p><p></p><p>I can tell that this houserule is fair and balanced because it makes me strong.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 7990805, member: 7019027"] Satire? No. I'm deathly serious. How can I play D&D with these glaring flaws in my game? When I join a TTRPG, I join to win. But I can't do that when certain classes gets gimped. I've played wizard once for 2 sessions, died, and decided it wasn't for me. That's how I know the class sucks. There's so many examples of poor game design in the wizard's case. What if the party doesn't have time to long rest in 2 days? Now, your spells are once per 3 days, which is terrible. Wizards should've definitely had a martial subclass. Something like school of fist where you outperform martials in melee and spellcasters from a distance. That way, you are actually very balanced. Even the subclasses aren't balanced between themselves. Why choose divination, where you leave your class features to chance, when you can go evocation and guarantee to do alot of damage. I mean, c'mon, WoTC keeps gimping some of the most popular classes. The worst of which are Wizards, Clerics, and Paladins. Clerics really grind my gears. How am I supposed to be a healbot if I have damaging spells? I only have one action, people. And the healing is abysmal. 1d8+4? What am I a commoner? Who's that supposed to heal? And then they had the audacity to make Wish, the most powerful spell in the game, only 1 casting a day. Luckily, me and my DM came up with a homebrew that let me cast Wish 5 times a day with no repercussions and I've been having alot of fun recently. And as long as I'm happy, the DM's happy. My final bone to pick is school of enchantment. What if your DM throws you a monster that has a high Wisdom or immune to charm? Most of your subclass features are invalidated. I'd say giving them a class feature that does 1d8 psychic damage with an enchantment spell and a 14th level feature that bypasses immunity would be very fair. They should also be able to cast weird at-will and cast power word kill but without the HP restriction. I can tell that this houserule is fair and balanced because it makes me strong. [/QUOTE]
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