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why are wizards so weak?
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<blockquote data-quote="Mercule" data-source="post: 2498985" data-attributes="member: 5100"><p>I think this is a critical observation: "well-placed", "timely", etc. A <u>smart</u> wizard is deadly and potent. A thick-skulled wizard is meat. The power of the wizard class is just fine. Some players are better at tapping it than others. Case in point: me. I suck at battle wizards. When I DM, the players know that caster-heavy BBEGs are going to be a bit easier than melee-focused enemies of comparable CRs. The same is true if I'm running a combat-caster PC.</p><p> </p><p>Playing a fighter, rogue, or even a cleric (to an extent), you get to deal with immediate tactics. See a threat, figure it out, go take it down. With a wizard, especially, you have to be decent at strategy. Know your opponent ahead of time, learn how they fight, prepare, then engage. Sure, you can do that sort of thing with a fighter or, especially, a rogue, but it isn't really necessary to do so to be effective. Also, with a fighter, et al., a single error can be easily recovered from, usually. With a wizard, you rather lock yourself into a modus operandi every morning. Even if you're packing the right heat, there is often more extensive setup or change-over involved in changing gears.</p><p> </p><p>That all is not to say the wizards are weak or disadvantaged. Rather, it really is just a matter of being smart and doing some homework. Wizards are not good "casual" characters.</p></blockquote><p></p>
[QUOTE="Mercule, post: 2498985, member: 5100"] I think this is a critical observation: "well-placed", "timely", etc. A [u]smart[/u] wizard is deadly and potent. A thick-skulled wizard is meat. The power of the wizard class is just fine. Some players are better at tapping it than others. Case in point: me. I suck at battle wizards. When I DM, the players know that caster-heavy BBEGs are going to be a bit easier than melee-focused enemies of comparable CRs. The same is true if I'm running a combat-caster PC. Playing a fighter, rogue, or even a cleric (to an extent), you get to deal with immediate tactics. See a threat, figure it out, go take it down. With a wizard, especially, you have to be decent at strategy. Know your opponent ahead of time, learn how they fight, prepare, then engage. Sure, you can do that sort of thing with a fighter or, especially, a rogue, but it isn't really necessary to do so to be effective. Also, with a fighter, et al., a single error can be easily recovered from, usually. With a wizard, you rather lock yourself into a modus operandi every morning. Even if you're packing the right heat, there is often more extensive setup or change-over involved in changing gears. That all is not to say the wizards are weak or disadvantaged. Rather, it really is just a matter of being smart and doing some homework. Wizards are not good "casual" characters. [/QUOTE]
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