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General Tabletop Discussion
*TTRPGs General
Why are you looking forward (or not looking forward) to Eberron?
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<blockquote data-quote="Henry" data-source="post: 1414814" data-attributes="member: 158"><p>I'm looking forward to it because the original draw, the pulp-action feel, is something that all preexisting D&D campaigns do not have by default. In tales like Doc Savage, Flash Gordon, Buck Rogers, John Carter of Mars, no one questions the hero taking a plane/skyship/train to their destination, nor the exotic natives or ruined temples that are found there, nor the larger-than life exploits they accomplish.</p><p></p><p>If one likes low-magic, grittier tales of more fallible anti-heroes who struggle against even making it from point A to point B, then Eberron doesn't sound like it would be their cup of tea. But those who like the pulp genre may find it to their liking, from what I've seen. I've been reading a bit of 1930's adventure pulp recently, and it's getting me stoked for this setting.</p></blockquote><p></p>
[QUOTE="Henry, post: 1414814, member: 158"] I'm looking forward to it because the original draw, the pulp-action feel, is something that all preexisting D&D campaigns do not have by default. In tales like Doc Savage, Flash Gordon, Buck Rogers, John Carter of Mars, no one questions the hero taking a plane/skyship/train to their destination, nor the exotic natives or ruined temples that are found there, nor the larger-than life exploits they accomplish. If one likes low-magic, grittier tales of more fallible anti-heroes who struggle against even making it from point A to point B, then Eberron doesn't sound like it would be their cup of tea. But those who like the pulp genre may find it to their liking, from what I've seen. I've been reading a bit of 1930's adventure pulp recently, and it's getting me stoked for this setting. [/QUOTE]
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Why are you looking forward (or not looking forward) to Eberron?
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