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Why are you looking forward (or not looking forward) to Eberron?
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<blockquote data-quote="jasamcarl" data-source="post: 1428876" data-attributes="member: 1251"><p>Ok, I know what you are trying to say; the details released so far seem bland and don't really evoke anything for you. But it would help you cut down on the pretensious phrases such as 'lack of depth', because ironically, when someone is forced to sound so definitive, they usually are lacking in an ability to articulate why it doesn't evoke something for them. Care to name your preferred campaign setting (homebrew or published) and describe it in a few paragraphs? Then I can come out with a glib characterization. Believe me, it wouldn't be difficult.</p><p></p><p>What seems to have been lost in this conversation is that all previews are about the context the consumers bring to it, i.e. the pieces of the puzzles that they use to fill out the setting. A successfrul preview would thus evoke a lot of positive possbilities in as large a range of potential customers as possible; it is attracting a set of individuals, and thus there is no objective notion of a quality preview. I have no reason to think that the Eberron previews have failed on this count, and think that making quick judgments to that effect would be wrong-headed.</p><p></p><p>This is true of the complete campaign setting as well, because regardless of the text of the published setting, the majority of its flavor will be in fact an interpretation by both dms and players in the actual game. This is why i'm always amused by the 'my setting is bigger/better than yours' discussions. It's like saying 'you should share all my tastes and the background and experiences that go with it!!!'. I'm more conscerned with group chemistry than a campaign setting.</p><p></p><p>That being said, Eberron does something for me. It has a broad hook/gimmick that evokes a large number of pop artifacts that have influenced me (pulp, 19th century scientism) writ large with DnD style fantasy. Now any hook is likely to become stale if that is all i was given to think about and could give me the impression that it lacks depth. Luckily, given my experience with Wotc (the FRCS specifically), I know that the setting will be made on the small details which draw on the background while also evoking a dnd style adventure hook. I've seen nothing in the previews that says it won't and, given the page count they certainly have enough space. Thus the preview works for me. In fact, I could even pretentiously read some sort of statement into the choice to apply victorian/enlightment notions of science and progress to dnd; mmmmmm, so much depth....or it could just be me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="jasamcarl, post: 1428876, member: 1251"] Ok, I know what you are trying to say; the details released so far seem bland and don't really evoke anything for you. But it would help you cut down on the pretensious phrases such as 'lack of depth', because ironically, when someone is forced to sound so definitive, they usually are lacking in an ability to articulate why it doesn't evoke something for them. Care to name your preferred campaign setting (homebrew or published) and describe it in a few paragraphs? Then I can come out with a glib characterization. Believe me, it wouldn't be difficult. What seems to have been lost in this conversation is that all previews are about the context the consumers bring to it, i.e. the pieces of the puzzles that they use to fill out the setting. A successfrul preview would thus evoke a lot of positive possbilities in as large a range of potential customers as possible; it is attracting a set of individuals, and thus there is no objective notion of a quality preview. I have no reason to think that the Eberron previews have failed on this count, and think that making quick judgments to that effect would be wrong-headed. This is true of the complete campaign setting as well, because regardless of the text of the published setting, the majority of its flavor will be in fact an interpretation by both dms and players in the actual game. This is why i'm always amused by the 'my setting is bigger/better than yours' discussions. It's like saying 'you should share all my tastes and the background and experiences that go with it!!!'. I'm more conscerned with group chemistry than a campaign setting. That being said, Eberron does something for me. It has a broad hook/gimmick that evokes a large number of pop artifacts that have influenced me (pulp, 19th century scientism) writ large with DnD style fantasy. Now any hook is likely to become stale if that is all i was given to think about and could give me the impression that it lacks depth. Luckily, given my experience with Wotc (the FRCS specifically), I know that the setting will be made on the small details which draw on the background while also evoking a dnd style adventure hook. I've seen nothing in the previews that says it won't and, given the page count they certainly have enough space. Thus the preview works for me. In fact, I could even pretentiously read some sort of statement into the choice to apply victorian/enlightment notions of science and progress to dnd; mmmmmm, so much depth....or it could just be me. :) [/QUOTE]
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Why are you looking forward (or not looking forward) to Eberron?
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