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Why are you still playing D&D?
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<blockquote data-quote="DEFCON 1" data-source="post: 9592910" data-attributes="member: 7006"><p>This is very much my feelings too.</p><p></p><p>I have five editions worth of material to draw on when needing to adapt stuff to a game I am running. Since it is all based around the tropes of Dungeons & Dragons (even if a number of the rules do not match up based on edition)... I have much less finagling to do to get this material into a useable shape. It also doesn't hurt that I have only the barest concern about the game mechanics themselves, so any changes do not really matter much to me nor do I need to go backwards or forwards to find some "sweet spot". There really isn't any "sweet spots" for me. All the editions have had good stuff in them, all the editions have had crap stuff in them, all of the editions have grown slowly less interesting over time the more they got played so changing things up every bunch of years has been fine. So I'll stick with what's current because it's new, it saves time, and if people outside the hobby find an interest in trying it out... it's easier to bring them into the current situation of the game where the books they may or may not eventually pick up are the ones they will find easiest on the shelves.</p><p></p><p>I'll let those players who actually care about the specifics of that stuff be the ones to keep <em>Level Up, Tales of the Valiant, Dungeon Crawl Classics, Shadowdark, Draw Steel, Pathfinder 2E, Castles & Crusades, ACKs, 13th Age, Mork Borg, and Old School Essentials</em> alive.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9592910, member: 7006"] This is very much my feelings too. I have five editions worth of material to draw on when needing to adapt stuff to a game I am running. Since it is all based around the tropes of Dungeons & Dragons (even if a number of the rules do not match up based on edition)... I have much less finagling to do to get this material into a useable shape. It also doesn't hurt that I have only the barest concern about the game mechanics themselves, so any changes do not really matter much to me nor do I need to go backwards or forwards to find some "sweet spot". There really isn't any "sweet spots" for me. All the editions have had good stuff in them, all the editions have had crap stuff in them, all of the editions have grown slowly less interesting over time the more they got played so changing things up every bunch of years has been fine. So I'll stick with what's current because it's new, it saves time, and if people outside the hobby find an interest in trying it out... it's easier to bring them into the current situation of the game where the books they may or may not eventually pick up are the ones they will find easiest on the shelves. I'll let those players who actually care about the specifics of that stuff be the ones to keep [I]Level Up, Tales of the Valiant, Dungeon Crawl Classics, Shadowdark, Draw Steel, Pathfinder 2E, Castles & Crusades, ACKs, 13th Age, Mork Borg, and Old School Essentials[/I] alive. [/QUOTE]
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Why are you still playing D&D?
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