Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why Aren't Designers Using The GUMSHOE System?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Christopher Helton" data-source="post: 7688723" data-attributes="member: 6804772"><p>Actually, I think that you'll see that I went out of my way to talk about my style of play in the article, rather than talking about how others play. A game, or method of play, not working for me, or working for our group, doesn't have anything to do with how others play or their games.</p><p></p><p>If you read the first piece I wrote, I talked a little bit about my gaming history. I've been doing this since 1979, and I have played a number of different games. I am pretty open about not being a big D&D fan, in fact I've never touched entire editions of the game. A lot of that has to do, probably, with the fact that I'm not a huge fan of fantasy, so those games don't appeal as much to me. Give me a good super-hero or horror game, and I'm good.</p><p></p><p>I was brought on here specifically to write about games that aren't D&D/Pathfinder, so that's what my articles are going to be. Play style is very important to how I approach games, so there's going to be discussions about what I think works, and what I think doesn't work. That's the nature of being a critic. But, when I write something I write it from my perspective, which may be one where things that work for some people don't work for me. That isn't an attack on how those other people play.</p><p></p><p>I think one of the major problems with tabletop RPGs as a community is that too many people think that talk of other perspectives are, somehow, an attack on their own, when it is really just pointing out other views.</p><p></p><p>The question of the title was rhetorical, it wasn't actually meant to be answered. This article is what we call a "think piece" in journalism. The idea was to bring attention to something, in this case the Gumshoe system, and to get people to think and talk about it.</p></blockquote><p></p>
[QUOTE="Christopher Helton, post: 7688723, member: 6804772"] Actually, I think that you'll see that I went out of my way to talk about my style of play in the article, rather than talking about how others play. A game, or method of play, not working for me, or working for our group, doesn't have anything to do with how others play or their games. If you read the first piece I wrote, I talked a little bit about my gaming history. I've been doing this since 1979, and I have played a number of different games. I am pretty open about not being a big D&D fan, in fact I've never touched entire editions of the game. A lot of that has to do, probably, with the fact that I'm not a huge fan of fantasy, so those games don't appeal as much to me. Give me a good super-hero or horror game, and I'm good. I was brought on here specifically to write about games that aren't D&D/Pathfinder, so that's what my articles are going to be. Play style is very important to how I approach games, so there's going to be discussions about what I think works, and what I think doesn't work. That's the nature of being a critic. But, when I write something I write it from my perspective, which may be one where things that work for some people don't work for me. That isn't an attack on how those other people play. I think one of the major problems with tabletop RPGs as a community is that too many people think that talk of other perspectives are, somehow, an attack on their own, when it is really just pointing out other views. The question of the title was rhetorical, it wasn't actually meant to be answered. This article is what we call a "think piece" in journalism. The idea was to bring attention to something, in this case the Gumshoe system, and to get people to think and talk about it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why Aren't Designers Using The GUMSHOE System?
Top