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General Tabletop Discussion
*TTRPGs General
Why Aren't Designers Using The GUMSHOE System?
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<blockquote data-quote="The Crimson Binome" data-source="post: 7688773" data-attributes="member: 6775031"><p>It's probably worth making the distinction between Realism (verisimilitude - how much something is like real life) and Simulation (internal consistency - how well the rules present the world as a believable place).</p><p></p><p>I don't see much of a call for Realism in games, mostly because the real world doesn't have laser swords or dragons in it, but Simulation is one of the most important aspects of a traditional RPG system. The rules of an RPG exist to provide an objective model for entities within the game world, and tell us how they interact with each other, so we can resolve conflict without bias. The "story" that happens is just the account of whatever events take place around the PCs or as a result of their actions.</p><p></p><p>If you tried to emulate narrative elements, then you would be introducing bias into the system, which defeats the whole point of having an objective resolution engine.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7688773, member: 6775031"] It's probably worth making the distinction between Realism (verisimilitude - how much something is like real life) and Simulation (internal consistency - how well the rules present the world as a believable place). I don't see much of a call for Realism in games, mostly because the real world doesn't have laser swords or dragons in it, but Simulation is one of the most important aspects of a traditional RPG system. The rules of an RPG exist to provide an objective model for entities within the game world, and tell us how they interact with each other, so we can resolve conflict without bias. The "story" that happens is just the account of whatever events take place around the PCs or as a result of their actions. If you tried to emulate narrative elements, then you would be introducing bias into the system, which defeats the whole point of having an objective resolution engine. [/QUOTE]
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Why Aren't Designers Using The GUMSHOE System?
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