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General Tabletop Discussion
*TTRPGs General
Why Aren't Designers Using The GUMSHOE System?
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<blockquote data-quote="Neonchameleon" data-source="post: 7689130" data-attributes="member: 87792"><p>And not in the OP or the normal sales pitch for GUMSHOE which makes it about clues and investigations. Yes, I'm saying your answer is more accurate than the way it is pitched. </p><p></p><p></p><p></p><p>I work in a hospital. Logistics are good. Stories are normally written about when systems fail not when they succeed.</p><p></p><p></p><p></p><p>I might buy in for a one-shot. Or I might buy in for a good GM (I personally think that Feng Shui 1 is an awfully designed game and would rather play Wushu any day of the week - except with one of the players I play with who's great at running Feng Shui). </p><p></p><p></p><p></p><p>I have worked with it - I was even one of the Ashen Stars playtesters. </p><p></p><p>And I'm not experiencing what's going on at your table. But that Feng Shui GM I mentioned earlier? Part of the way he makes the system sing is that he ignores about half the rules (most of which were left out for FS2 to be fair). What's going on at your table may or may not be what the book says (most games are like that).</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 7689130, member: 87792"] And not in the OP or the normal sales pitch for GUMSHOE which makes it about clues and investigations. Yes, I'm saying your answer is more accurate than the way it is pitched. I work in a hospital. Logistics are good. Stories are normally written about when systems fail not when they succeed. I might buy in for a one-shot. Or I might buy in for a good GM (I personally think that Feng Shui 1 is an awfully designed game and would rather play Wushu any day of the week - except with one of the players I play with who's great at running Feng Shui). I have worked with it - I was even one of the Ashen Stars playtesters. And I'm not experiencing what's going on at your table. But that Feng Shui GM I mentioned earlier? Part of the way he makes the system sing is that he ignores about half the rules (most of which were left out for FS2 to be fair). What's going on at your table may or may not be what the book says (most games are like that). [/QUOTE]
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Why Aren't Designers Using The GUMSHOE System?
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