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Why aren't paladins liked?
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<blockquote data-quote="Chupacabra" data-source="post: 1497995" data-attributes="member: 17708"><p>Main problem with Paladin: you can't spell Lawful Good without AWFUL.</p><p></p><p>Folks get so wrapped up with being SO DARN Lawful and SO DARN Good that they play their character like they want to be the most gee-wizz Lawfullest Goodest most Lawfully Lawful person who ever was Good at being Lawfully Lawful Good, in a Lawful manner, mind you. They end up inventing all sorts of "restrictions" upon their PC's behavior that inevitably gets applied to the whole darn party. It ends up throwing a wet blanket on the fun of the group. </p><p></p><p>An example: in the group I primarily game with we play two alternating campaigns.</p><p>Campaign One is Paladin, Bard, Cleric (me) and Wizard.</p><p>Campaign Two is Sorc/Cleric, Ftr/Wiz, Fighter and Rogue (me).</p><p></p><p>Let me just say I have WAY more fun with the second campaign. The Paladin in the first group basically dictates what we as a party will and won't do. If a PC proposes to do anything the least bit dodgy, the idea gets vetoed b/c the Pally "will not abide by any dishonesty or evil". And by dodgy I'm not talking about poisioning a town so we can loot the shops, or even roasting a cave full of baby kobolds alive. Instead, I'm talking about passing little white lies on to neutral or bad-guy NPCs or even using magic items looted off the BBEG's corpse (such items are frequently destroyed by the Paladin for being "evil"). The player really puts the AWFUL in Lawful Good.</p><p></p><p>I'm just gaming to have fun. And if you were looking to have fun, would you rather invite Conan the Barbarian to your party, or Ned Flanders? Therein lies the problem with the Paladin.</p></blockquote><p></p>
[QUOTE="Chupacabra, post: 1497995, member: 17708"] Main problem with Paladin: you can't spell Lawful Good without AWFUL. Folks get so wrapped up with being SO DARN Lawful and SO DARN Good that they play their character like they want to be the most gee-wizz Lawfullest Goodest most Lawfully Lawful person who ever was Good at being Lawfully Lawful Good, in a Lawful manner, mind you. They end up inventing all sorts of "restrictions" upon their PC's behavior that inevitably gets applied to the whole darn party. It ends up throwing a wet blanket on the fun of the group. An example: in the group I primarily game with we play two alternating campaigns. Campaign One is Paladin, Bard, Cleric (me) and Wizard. Campaign Two is Sorc/Cleric, Ftr/Wiz, Fighter and Rogue (me). Let me just say I have WAY more fun with the second campaign. The Paladin in the first group basically dictates what we as a party will and won't do. If a PC proposes to do anything the least bit dodgy, the idea gets vetoed b/c the Pally "will not abide by any dishonesty or evil". And by dodgy I'm not talking about poisioning a town so we can loot the shops, or even roasting a cave full of baby kobolds alive. Instead, I'm talking about passing little white lies on to neutral or bad-guy NPCs or even using magic items looted off the BBEG's corpse (such items are frequently destroyed by the Paladin for being "evil"). The player really puts the AWFUL in Lawful Good. I'm just gaming to have fun. And if you were looking to have fun, would you rather invite Conan the Barbarian to your party, or Ned Flanders? Therein lies the problem with the Paladin. [/QUOTE]
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