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Why aren't paladins liked?
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<blockquote data-quote="Ranger5" data-source="post: 1499366" data-attributes="member: 17981"><p>Well I thought I would chime in with my .02.</p><p></p><p>I have played only 2 paladins in my gaming years. One was in 3rd edition and one is now, in 3.5. I never wanted to play one in 1st or 2nd edition because I was too hung up on half-elven fighters (thank you Tanis Half-elven).</p><p></p><p>My first paladin lasted only one session because the rest of the party died and the DM gave up. Basically we were sent in to a dungeon to route some orcs and rescue some villagers. Well we came across the villagers just a little way into the dungeon being help captive in cages. After dispatching the orc guards I suggested we free the captives, lead them back to the village (1 day away) and then come back. The rest of the party disagreed saying the orcs would notice and fortify their positions. I countered that the villagers could be killed while we are going the the rest of the dungeon and they were much to weak to make it back on their own. We finally agreed that I would lead the villagers back while the rest of the party would hold position. But once I was gone, they decided to continue on without me. They got killed when they met up with heavy resistance and did not have any healing, as I was the only one with healing. I got out though, with the villagers safely.</p><p></p><p>The second one is my current PC. He is great. I am having a blast playing him. The other 2 party members are a LN elven monk a N human cleric. And as for those who don't think the paladin can dish out a lot of damage, last session (I am 6th level) I smited a monster with a critical hit for 76 points of damage. And I rolled like crap.</p><p></p><p>Anyway, role-playing a paladin is a lot of fun too. Because of my high Cha and maxed out diplomacy I usually end op speaking for the party as well. And no one seems to mind either. Also for those you think the paladin should be more good than lawful, I fully agree. If the paladin was supposed to be a stuck-up, holier-than-thou, can-never-do-anything-sneaky-to-achieve-the-greater-good kind of character, then tell me why they have Undetectable Alignment as a 2nd level spell?</p><p></p><p>Just a thought.</p></blockquote><p></p>
[QUOTE="Ranger5, post: 1499366, member: 17981"] Well I thought I would chime in with my .02. I have played only 2 paladins in my gaming years. One was in 3rd edition and one is now, in 3.5. I never wanted to play one in 1st or 2nd edition because I was too hung up on half-elven fighters (thank you Tanis Half-elven). My first paladin lasted only one session because the rest of the party died and the DM gave up. Basically we were sent in to a dungeon to route some orcs and rescue some villagers. Well we came across the villagers just a little way into the dungeon being help captive in cages. After dispatching the orc guards I suggested we free the captives, lead them back to the village (1 day away) and then come back. The rest of the party disagreed saying the orcs would notice and fortify their positions. I countered that the villagers could be killed while we are going the the rest of the dungeon and they were much to weak to make it back on their own. We finally agreed that I would lead the villagers back while the rest of the party would hold position. But once I was gone, they decided to continue on without me. They got killed when they met up with heavy resistance and did not have any healing, as I was the only one with healing. I got out though, with the villagers safely. The second one is my current PC. He is great. I am having a blast playing him. The other 2 party members are a LN elven monk a N human cleric. And as for those who don't think the paladin can dish out a lot of damage, last session (I am 6th level) I smited a monster with a critical hit for 76 points of damage. And I rolled like crap. Anyway, role-playing a paladin is a lot of fun too. Because of my high Cha and maxed out diplomacy I usually end op speaking for the party as well. And no one seems to mind either. Also for those you think the paladin should be more good than lawful, I fully agree. If the paladin was supposed to be a stuck-up, holier-than-thou, can-never-do-anything-sneaky-to-achieve-the-greater-good kind of character, then tell me why they have Undetectable Alignment as a 2nd level spell? Just a thought. [/QUOTE]
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