Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why aren't paladins liked?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DragonLancer" data-source="post: 1511014" data-attributes="member: 11868"><p>The situation was that the party was in no real rush. The paladin and his party could have spent at least a day or two looking into other means, or even investigating whether the item was in the tomb or not. </p><p></p><p>Instead of doing that the Paladin decided to just smash open the tomb of a revered and holy saint. That is neither lawful nor good, regardless of the reason. He showed no respect for the deceased nor his faith (which although good, was not the same as the Paladin's). If he had attempted to open the tomb in a more "reasonable" fashion, then I think things would have gone better.</p><p></p><p>As a DM I feel that the path of the Paladin should be strict. Its a case of walking a very thin line, and few Paladin's have the force of conviction nor the wisdom to avoid stepping from that path. Which is what this character did. As I said in my prior post, I didn't consider it that big an issue as it was done for a good cause, but that doesn't excuse the fact that he acted without thinking. He was offered a chance at redemption and refused because he felt that his deity should have understood his reasoning. Pride goeth before a fall, as they say.</p><p></p><p></p><p></p><p>Well, it may not be the best way to do it, but I like to use this method as it allows the character (and player) to rethink the situation. I only use it in the case of characters who would suffer from their proposed action, in this case a Paladin. I could have just let him make that choice, or I could give him a chance to reconsider and perhaps make a better choice.</p></blockquote><p></p>
[QUOTE="DragonLancer, post: 1511014, member: 11868"] The situation was that the party was in no real rush. The paladin and his party could have spent at least a day or two looking into other means, or even investigating whether the item was in the tomb or not. Instead of doing that the Paladin decided to just smash open the tomb of a revered and holy saint. That is neither lawful nor good, regardless of the reason. He showed no respect for the deceased nor his faith (which although good, was not the same as the Paladin's). If he had attempted to open the tomb in a more "reasonable" fashion, then I think things would have gone better. As a DM I feel that the path of the Paladin should be strict. Its a case of walking a very thin line, and few Paladin's have the force of conviction nor the wisdom to avoid stepping from that path. Which is what this character did. As I said in my prior post, I didn't consider it that big an issue as it was done for a good cause, but that doesn't excuse the fact that he acted without thinking. He was offered a chance at redemption and refused because he felt that his deity should have understood his reasoning. Pride goeth before a fall, as they say. Well, it may not be the best way to do it, but I like to use this method as it allows the character (and player) to rethink the situation. I only use it in the case of characters who would suffer from their proposed action, in this case a Paladin. I could have just let him make that choice, or I could give him a chance to reconsider and perhaps make a better choice. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why aren't paladins liked?
Top