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Why aren't paladins liked?
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<blockquote data-quote="pawsplay" data-source="post: 1512843" data-attributes="member: 15538"><p>The important thing is that the DM shouldn't be out to yoink the paladin's status. The Paladin shouldn't lose his powers unless he makes the DM take them away. This requires some level of agreement between the DM and players as to what paladinhood is, but not a lot. The books already spell out Lawful and Good. Paladins shouldn't lose their powers over fine technicalities, they should lose them for setting aside their holy purpose and code. </p><p></p><p>There may come situations where the DM and player do not see eye to eye... in that case, I believe the player should accept that in choosing the path of the Paladin, he is submitting himself to powers of Good. Submission, even, to the possibility he does not fully understand the expectations placed on him.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 1512843, member: 15538"] The important thing is that the DM shouldn't be out to yoink the paladin's status. The Paladin shouldn't lose his powers unless he makes the DM take them away. This requires some level of agreement between the DM and players as to what paladinhood is, but not a lot. The books already spell out Lawful and Good. Paladins shouldn't lose their powers over fine technicalities, they should lose them for setting aside their holy purpose and code. There may come situations where the DM and player do not see eye to eye... in that case, I believe the player should accept that in choosing the path of the Paladin, he is submitting himself to powers of Good. Submission, even, to the possibility he does not fully understand the expectations placed on him. [/QUOTE]
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Why aren't paladins liked?
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