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Why aren't paladins liked?
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<blockquote data-quote="LordBOB" data-source="post: 2324097" data-attributes="member: 33140"><p>Paladins are " Goody - to - shoes " MY FOOT!!!!! Paladins, in my opinion, are the backbone of the group. Sure other characters could replace the Paladin easily but they have some nice abilities.</p><p> </p><p>1. " Lay on Hands" as well as the other healing spells that Paladins can obtain adventually. This makes the Paladin a self Healer so the cleric can worry about healing the others in the Party. Also the immunity to diseases is a nice thing.</p><p> </p><p>2. The Lawful Good alignment is the only reason my entire group isnt in jail or dead right now. All they want to do to is steal and shot stuff, they end up pi.ss.ing of the NPC's and get close to being stabbed in the face. I am able to calm everyone down and things go smoothly for a while.</p><p> </p><p>3. We have a fairly good AC and hitpoint so we are able to get in there and smash the enimies and let the shooters finish them off. This keeps everyone else out of harms way so they dont get as the fighters do.</p><p> </p><p>4. Protection from evil. This power has saved me many times. My DM still hasnt learned that I am the only person that can truly stand up against some of the demons he throws at us. He makes them use natural attacks and they cant hurt me with their hands so I end up slaughtering them.</p><p> </p><p> </p><p>Other powers like detect evil and smite evil are also awesome. Personally I think they are better than the clerics ability to do them.</p><p> </p><p>When my group wants to rob someone blind my DM either explains how it isnt against my code b/c they are evil or trying to kill us or something like that. Or I have a nice talk with a NPC while they are planning how to do it so i dont " Hear them" that way when they do it im off fighting something or saving someone, they get the job done and they dont explain how they got it. Dont ask Dont tell.</p><p> </p><p>One thing I think the fighter/barbarian/Paladin needs is something to regenerate HP. I have a +2 Helm of regeneration. Gives me +2 AC and regains 1 HP a Minute. This way very little effort is required in restoring my HP. The only time i get healed is when we would be fighting immediatly.</p><p> </p><p> </p><p>Those who dont agree that Paladins are a necessity to the groups are a little wacko. But than again you will always have different opinions thna I do.</p></blockquote><p></p>
[QUOTE="LordBOB, post: 2324097, member: 33140"] Paladins are " Goody - to - shoes " MY FOOT!!!!! Paladins, in my opinion, are the backbone of the group. Sure other characters could replace the Paladin easily but they have some nice abilities. 1. " Lay on Hands" as well as the other healing spells that Paladins can obtain adventually. This makes the Paladin a self Healer so the cleric can worry about healing the others in the Party. Also the immunity to diseases is a nice thing. 2. The Lawful Good alignment is the only reason my entire group isnt in jail or dead right now. All they want to do to is steal and shot stuff, they end up pi.ss.ing of the NPC's and get close to being stabbed in the face. I am able to calm everyone down and things go smoothly for a while. 3. We have a fairly good AC and hitpoint so we are able to get in there and smash the enimies and let the shooters finish them off. This keeps everyone else out of harms way so they dont get as the fighters do. 4. Protection from evil. This power has saved me many times. My DM still hasnt learned that I am the only person that can truly stand up against some of the demons he throws at us. He makes them use natural attacks and they cant hurt me with their hands so I end up slaughtering them. Other powers like detect evil and smite evil are also awesome. Personally I think they are better than the clerics ability to do them. When my group wants to rob someone blind my DM either explains how it isnt against my code b/c they are evil or trying to kill us or something like that. Or I have a nice talk with a NPC while they are planning how to do it so i dont " Hear them" that way when they do it im off fighting something or saving someone, they get the job done and they dont explain how they got it. Dont ask Dont tell. One thing I think the fighter/barbarian/Paladin needs is something to regenerate HP. I have a +2 Helm of regeneration. Gives me +2 AC and regains 1 HP a Minute. This way very little effort is required in restoring my HP. The only time i get healed is when we would be fighting immediatly. Those who dont agree that Paladins are a necessity to the groups are a little wacko. But than again you will always have different opinions thna I do. [/QUOTE]
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