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Why aren't Star Wars and Star Trek dominating the RPG market?
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<blockquote data-quote="BrooklynKnight" data-source="post: 1660994" data-attributes="member: 4490"><p>As a die hard ST and SW fan, I feel I can answer the question.</p><p> </p><p>Simply put, not all fans can agree on an RPG system that suits the world/setting.</p><p>Similar to LOTR.</p><p> </p><p>Granted d20 is the closest and best anyone has come for starwars, but fact of the matter is, Wookies are equal to humans and Jedi are not balanced to Scoundels, nor should they be.</p><p> </p><p>Anywho, that aside. Its frustrating to play starwars or startrek in a rulesset that doesnt portray the movies as you see them in your mind. Add to the fact that everyone has a diffrent opinion on how the world should work. </p><p> </p><p>I personally dont like running/playing Starwars because I'm too much of a book whore. I love the stories laid out by the writers of Starwars and I never feel comfortable playing in a world because I can never trust a DM to play between the lines of the universe as written.</p><p> </p><p>Not all DM's want too, and none of them have too, its just me.</p><p> </p><p>Similarly for Startrek, I dont see any good system for it. Humans have tons upon tons of skills in Startrek. At least the ones in the federation do. Despite how many years its been around I dont think the exact requirements for Starfleet have ever been placed in cannon, nor the standard skills for your avarage midrank officer. Though nearly all of them know quantum physics, warp theories, and various combat skills.</p><p> </p><p>For some reason, I just feel more comfortable playing those settings in computer/consol games, then I do on pen and paper.</p><p> </p><p>I stick to D&D/FR/Eberron/d20modern.</p></blockquote><p></p>
[QUOTE="BrooklynKnight, post: 1660994, member: 4490"] As a die hard ST and SW fan, I feel I can answer the question. Simply put, not all fans can agree on an RPG system that suits the world/setting. Similar to LOTR. Granted d20 is the closest and best anyone has come for starwars, but fact of the matter is, Wookies are equal to humans and Jedi are not balanced to Scoundels, nor should they be. Anywho, that aside. Its frustrating to play starwars or startrek in a rulesset that doesnt portray the movies as you see them in your mind. Add to the fact that everyone has a diffrent opinion on how the world should work. I personally dont like running/playing Starwars because I'm too much of a book whore. I love the stories laid out by the writers of Starwars and I never feel comfortable playing in a world because I can never trust a DM to play between the lines of the universe as written. Not all DM's want too, and none of them have too, its just me. Similarly for Startrek, I dont see any good system for it. Humans have tons upon tons of skills in Startrek. At least the ones in the federation do. Despite how many years its been around I dont think the exact requirements for Starfleet have ever been placed in cannon, nor the standard skills for your avarage midrank officer. Though nearly all of them know quantum physics, warp theories, and various combat skills. For some reason, I just feel more comfortable playing those settings in computer/consol games, then I do on pen and paper. I stick to D&D/FR/Eberron/d20modern. [/QUOTE]
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Why aren't Star Wars and Star Trek dominating the RPG market?
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