Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why arn't Controllers Sexy
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 5188744" data-attributes="member: 82106"><p>Sorry, you were responding to me? I never said any class WASN'T a controller, I just pointed out that wizards have a level of control that is only rarely at best matched by other controller classes. </p><p></p><p></p><p></p><p>No, I wouldn't consider that hard control for a number of reasons, and many people wouldn't consider it strictly control at all (though I think they're rather extreme). The enemy has the choices here and its not clear its a catch 22. I can give my boss suggestions, that doesn't mean I control him. Neither is the invoker in this case controlling the enemy in the strict sense. In fact in this case wouldn't the power really be essentially equivalent to 'do a whole bunch of damage' since the enemy can CHOOSE if its advantageous to him to fall prone instead, the best case is they take the damage.</p><p></p><p></p><p>As I said above, other classes don't totally LACK control, and druids surely come in second behind wizards overall, so yeah, its control, though again not as strong a form as Storm Pillar which can totally SEAL an opening with the enemy granted no choices about it.</p><p></p><p></p><p></p><p>I call that a VERY weak form of control indeed. You can do it once per encounter (or a few times at higher levels, but its too expensive to spam). It doesn't stop the enemy from doing what they want to do in general and has a minimal impact on an opponent's choices. In fact I am labeling it control more for a lack of a better description than anything else.</p><p></p><p></p><p></p><p>I think I defined it pretty well and not in terms of anything in particular except generally the way various powers work. I stated a principle. Given that I was talking about a concept, 'Controller', I think its perfectly valid to have an abstract analysis and its not worthless at all nor a travesty. It just such abstract analysis and the power of abstract thinking that makes human intellect powerful to start with.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5188744, member: 82106"] Sorry, you were responding to me? I never said any class WASN'T a controller, I just pointed out that wizards have a level of control that is only rarely at best matched by other controller classes. No, I wouldn't consider that hard control for a number of reasons, and many people wouldn't consider it strictly control at all (though I think they're rather extreme). The enemy has the choices here and its not clear its a catch 22. I can give my boss suggestions, that doesn't mean I control him. Neither is the invoker in this case controlling the enemy in the strict sense. In fact in this case wouldn't the power really be essentially equivalent to 'do a whole bunch of damage' since the enemy can CHOOSE if its advantageous to him to fall prone instead, the best case is they take the damage. As I said above, other classes don't totally LACK control, and druids surely come in second behind wizards overall, so yeah, its control, though again not as strong a form as Storm Pillar which can totally SEAL an opening with the enemy granted no choices about it. I call that a VERY weak form of control indeed. You can do it once per encounter (or a few times at higher levels, but its too expensive to spam). It doesn't stop the enemy from doing what they want to do in general and has a minimal impact on an opponent's choices. In fact I am labeling it control more for a lack of a better description than anything else. I think I defined it pretty well and not in terms of anything in particular except generally the way various powers work. I stated a principle. Given that I was talking about a concept, 'Controller', I think its perfectly valid to have an abstract analysis and its not worthless at all nor a travesty. It just such abstract analysis and the power of abstract thinking that makes human intellect powerful to start with. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why arn't Controllers Sexy
Top