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General Tabletop Discussion
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Why average wealth by level is a good thing.
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<blockquote data-quote="Dausuul" data-source="post: 5557301" data-attributes="member: 58197"><p>For 4E: Inherent bonuses, or just take the properties listed above and add them to normal magic items. So instead of a <em>flame tongue sword,</em> you'd have a <em>+2 flame tongue sword</em>.</p><p>For 3E: You could just assume "naked" PCs, but as Tequila Sunrise points out, you run into big problems there. Were it me, I'd hammer out some kind of inherent bonus equivalent for 3E, the way Tequila and Ainamacar did. Most likely I'd take "snapshots" at several levels (something like 1, 5, 10, 15, 20), and trick the characters out in reasonably optimal gear using the wealth by level rules. Then I'd use that as a basis.</p><p></p><p><em>Edited to add: Or, actually, I might go the opposite direction. Instead of taking snapshots and trying to create a model of how 3E characters progress "by the book," I'd create a model of how 3E characters </em>ought<em> to progress and then adjust the classes' stats to fit the model.</em></p></blockquote><p></p>
[QUOTE="Dausuul, post: 5557301, member: 58197"] For 4E: Inherent bonuses, or just take the properties listed above and add them to normal magic items. So instead of a [i]flame tongue sword,[/i] you'd have a [i]+2 flame tongue sword[/i]. For 3E: You could just assume "naked" PCs, but as Tequila Sunrise points out, you run into big problems there. Were it me, I'd hammer out some kind of inherent bonus equivalent for 3E, the way Tequila and Ainamacar did. Most likely I'd take "snapshots" at several levels (something like 1, 5, 10, 15, 20), and trick the characters out in reasonably optimal gear using the wealth by level rules. Then I'd use that as a basis. [i]Edited to add: Or, actually, I might go the opposite direction. Instead of taking snapshots and trying to create a model of how 3E characters progress "by the book," I'd create a model of how 3E characters [/i]ought[i] to progress and then adjust the classes' stats to fit the model.[/i] [/QUOTE]
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